[root]/daimonin/src/app/net/sf/gridarta/var/daimonin/gameobject
scripts
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 138 (100.0%) | 2093 (100.0%) | 15.1 |
akirschbaum | 135 (97.8%) | 2089 (99.8%) | 15.4 |
christianhujer | 3 (2.2%) | 4 (0.2%) | 1.3 |
Reorganize classes into packages.
0 lines of code changed in 11 files:
Remove unrelated ErrorView related classes from gui package.
2 lines of code changed in 1 file:
Rename package net.sf.gridarta.archtype to net.sf.gridarta.archetypetype.
1 lines of code changed in 1 file:
Remove PathManager.setGlobalSettings().
4 lines of code changed in 1 file:
Make sure the cached value of the 'name' attribute agrees with the current attribute value.
0 lines of code changed in 1 file:
Remove GameObject/Archetype.setObjectFace() and ArchetypeSet.connectFaces().
0 lines of code changed in 1 file:
Remove dependency GameObject/Archetype -> FaceObjectProviders.
34 lines of code changed in 4 files:
Make sure GameObject.getTypeNo() agrees with 'type' attribute value.
2 lines of code changed in 3 files:
Make sure GameObject.get/setDirection() agrees with 'direction' attribute.
0 lines of code changed in 1 file:
Fix assertion failure when loading multi-part game objects.
11 lines of code changed in 1 file:
Add DefaultGameObject(Archetype). Call this instead of DefaultGameObject(String) if possible.
11 lines of code changed in 2 files:
Fix checkstyle issues.
2 lines of code changed in 1 file:
Move code for updating edit type cache into DefaultMapModel.
4 lines of code changed in 1 file:
Remove some calls to GameObjectFactory.postParseGameObject().
11 lines of code changed in 1 file:
Move GameObject.createClone() and GameObject.createMultiClone() to GameObjectFactory.
2 lines of code changed in 1 file:
Move GameObject.postParseGameObject() to GameObjectFactory.
17 lines of code changed in 2 files:
Remove redundant type casts.
1 lines of code changed in 1 file:
Extract ArchetypeBuilder from ArchetypeParser.
55 lines of code changed in 2 files:
Remove unused import statements.
0 lines of code changed in 1 file:
Move createGameObject() from GameObject/Archetype to GameObjectFactory.
30 lines of code changed in 2 files:
Change type parameter types; removes some type casts.
17 lines of code changed in 3 files:
Implement Cloneable for Archetype and GameObject.
9 lines of code changed in 2 files:
Move ArchetypeParser.parseArchetypeFromStream() to common code base.
62 lines of code changed in 1 file:
Add @NotNull annotations.
2 lines of code changed in 1 file:
Fix error categories.
3 lines of code changed in 1 file:
Remove dependency ArchetypeParser -> ArchetypeChooserControl.
10 lines of code changed in 1 file:
Make fields private.
1 lines of code changed in 1 file:
Whitespace changes.
2 lines of code changed in 1 file:
Consistently use 'map square' rather than 'map tile'.
3 lines of code changed in 1 file:
Merge common code of Daimonin and Atrinik GameObjects into IsoGameObject.
8 lines of code changed in 1 file:
Make DefaultGameObject.multi private.
1 lines of code changed in 1 file:
Move MultiPositionData to common code base.
1 lines of code changed in 1 file:
Clean up archetype parser code.
2 lines of code changed in 1 file:
Fix #2819791 (6738 Fails to load images of certain artifact items).
3 lines of code changed in 1 file:
Fix "face" attribute handling in game objects and archetypes.
0 lines of code changed in 1 file:
Remove raw type.
1 lines of code changed in 1 file:
Unify TODO comment.
1 lines of code changed in 1 file:
Move FileFilter implementations to separate class FileFilters.
4 lines of code changed in 1 file:
Use defined FileFilters rather than hard-coded matches on file extensions when scanning the arch directory.
5 lines of code changed in 1 file:
Remove redundant condition.
1 lines of code changed in 1 file:
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