[root]/arch/branches/1.x
armour
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boots
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bracers
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cloak
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gauntlets
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girdle
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helmet
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mail
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shield
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connect
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Casino
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Director
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Doors
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Garden_gate
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Gates
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Hole
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Spinner
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construct
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Palace
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Snow
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Treehouse
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barrack
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bridge
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footbridge
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stonebridge
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castle
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fort
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fountain
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hold
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house
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keep
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temple
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tower
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town
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dev
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Britan
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Gloran
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Kanji
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obsolete
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magic
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misc
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monster
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scripts
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unused.93.2
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unused
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0.91.1
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Flyingnote
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Lg_bungalow
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Monolith
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Store
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Undead
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0.91.6
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0.91.7
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Town
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chaos
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newfood
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newtown
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temple
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xpm_pref
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Mail
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Mountain
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disease
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door
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Door
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Locked
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exit
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Ladder
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Pentagram
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Town
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Up_down
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magic_portal
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flesh
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demon
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dragon
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generic
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goblin
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human
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misc
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floor
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Afloor
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inlayed
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smooth
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food
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gods
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altars
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demihumans
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elemental
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items
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burning_tail
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earth_shield
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glovesofsun
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randomitems
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supernatural
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ground
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Lake
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Mountain
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Pstone
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Stone
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Weather
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Winter
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Wood
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new
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smooth
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indoor
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wall
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inorganic
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jewel
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light
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mapbuilding
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misc
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Bagpipe
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Camp
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Container
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item
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social
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thewheel
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monster
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acid
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slimecrawler
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angel
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animal
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Bear
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Behemoth
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Dog
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Giant_rat
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Neko
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Wolf
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farmyard
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giant_worm
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gryphon
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leech
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shadowtiger
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beholder
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chaos
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demon
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Big_Demon
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Demon_Lord
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GreatDemon
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medium_demon
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dragon
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Chaos_Dra
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Chinese_Dra
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Dragon
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Dragonman
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Electric
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Hatchlings
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WDragon
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bone_drake
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drake
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elemental
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Para
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Shadow
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giant
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Belzebub
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Big_Wiz
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DreadKnight
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JessyB
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Titan
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byakie
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cyclops
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djinn
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serpent
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slug
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goblin
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Kobold
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humanoid
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Arabic
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Class
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Warrior
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Dragon
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Dwarf
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Elf
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Gnome
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Guard
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Halfling
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Human
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postman
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insect
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ant
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misc
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Baslic
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Chess
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Ent
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Ngolem
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Unicorn
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crawl
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lamia
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lokanth
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serpmen
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tentacle
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troll
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Gaelotroll
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Troll
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undead
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Skeletal_mage
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skree
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optical
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planes
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fire
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burningwall
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lava
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player
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class
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Religious
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Thief
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Warrior
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Wizardry
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dragon_ability
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old
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race
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potion
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random
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readable
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guide
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river
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shop
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Floors
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skills
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Old
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Skill_Scrolls
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Skill_Tools
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spell
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Ability
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AnimateWeapon
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Aura
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BlessCurse
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Bolt
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Bomb
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Bullet
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Fire
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Shell
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Burnout
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Change_Ability
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Cone
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Detect
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Disease
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Golem
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Healing
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MagicMissile
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MagicWall
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smover
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Misc
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MoodChange
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MovingBall
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Potion
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RaiseDead
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Rune
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Scroll
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Smite
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SpellBook
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SummonMonster
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Swarm
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TownPortal
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Wand
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system
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ability
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mood_floors
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talisman
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transport
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traps
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wall
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awall
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bench
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bulletwall
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bwall
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cave
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cwall-red
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cwall-west
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cwall
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dirtroad
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dun
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dwall
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ewall
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firewall
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flagstone
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footpath
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gwall
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hedge
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jcity
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lbulletwall
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lightningwall
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longtable
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mine
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moat
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paved
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pier
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rough
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slevel
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speedbwall
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stwall
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swall
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timberwall
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wall
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white
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woodwall
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wwall
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yellow
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weapon
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artifact
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ChaosSword
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Darkblade
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Demonbane
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Fdagger
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Fhammer
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Firestar
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Gram
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HolyAvenger
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Kdagger
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Lslasher
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Masamune
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Sting
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UW_Sword
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Usword
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axe
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bow
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chained
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club
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hammer
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mace
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misc
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other
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sword
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 61 (100.0%) | 276 (100.0%) | 4.5 |
rjtanner | 26 (42.6%) | 185 (67.0%) | 7.1 |
kbulgrien | 5 (8.2%) | 33 (12.0%) | 6.6 |
akirschbaum | 9 (14.8%) | 30 (10.9%) | 3.3 |
ryo_saeba | 3 (4.9%) | 12 (4.3%) | 4.0 |
qal21 | 12 (19.7%) | 8 (2.9%) | 0.6 |
mwedel | 2 (3.3%) | 8 (2.9%) | 4.0 |
lalo | 4 (6.6%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 4 files:
Backport from Trunk - altar gift from Valkyrie (Torc - neck item similar to Amulet of Lifesaving)
9 lines of code changed in 1 file:
Removed linebreaks from disease message so the breaks can be done by the client.
4 lines of code changed in 1 file:
Backport from Trunk - larger tables
9 lines of code changed in 1 file:
Backport from Trunk - woood (large plank) floor
5 lines of code changed in 1 file:
Backport from Trunk - white wall set (wall/white/)
26 lines of code changed in 1 file:
Backport from Trunk - added missing face, wall/wall/wall_door_0.base.111.png
5 lines of code changed in 1 file:
Removed newlines
4 lines of code changed in 1 file:
Backport from Trunk - Updated .arc file to use already existing Wooden Wall graphics
5 lines of code changed in 1 file:
Backport from Trunk - fix missing treasure list which removes server warning about the missing treasure list
7 lines of code changed in 1 file:
Removed newlines
5 lines of code changed in 1 file:
Backport from Trunk - Solid grey color wall to use in cave areas instead of the solid black Block - looks nicer in mapper (IMO)
7 lines of code changed in 1 file:
Backport from Trunk - New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
16 lines of code changed in 1 file:
Backport from Trunk - New graphics to replace the old xpm oakdoor, also has two facings - vertical (oakdoor_1) and horizontal (oakdoor_2)
9 lines of code changed in 1 file:
Backport from trunk - New graphic for use in doorways or as a short wall
7 lines of code changed in 1 file:
Backport from trunk - cave based stairway
5 lines of code changed in 1 file:
Backport from trunk - image adjustment; moved the wall to the right by 1 pixel so it has better alignment with other hedge walls
6 lines of code changed in 1 file:
Backport from trunk - face (graphic) for High Angel
4 lines of code changed in 1 file:
Backport from trunk - faces (graphics) for bookshelves
6 lines of code changed in 1 file:
Backport from trunk - Shining Tower graphic and arc file
5 lines of code changed in 1 file:
Backport from trunk - High Angel arc file
6 lines of code changed in 1 file:
Backport from trunk - clock for hanging on a wall
5 lines of code changed in 1 file:
Backport from trunk - arc file for bookshelf
5 lines of code changed in 1 file:
Backport from trunk - wall section used in doorways
5 lines of code changed in 1 file:
Backport from trunk - small green house graphic and arc file
5 lines of code changed in 1 file:
Backport from Trunk, Fixed a bug in the treasure list shop_building_pupland that prevented it from including any walls (replaced the treasure list build_material_floor_pupland with building_material_stonewall_pupland)
7 lines of code changed in 1 file:
Add missing "damned 1" to shop tiles.
3 lines of code changed in 1 file:
Backport snowroad2.arc, snowroad2.base.111.png, snowroad.arc, snowroad.base.111.png from trunk (ground/Winter)
4 lines of code changed in 1 file:
Add 1.11 changes banner.
MSW 2008-01-28
3 lines of code changed in 1 file:
traps/tspikes.base.111.png changed from greyscale to indexed to fix a
transparency problem.
4 lines of code changed in 1 file:
Add correct plural name to flowers_permanent.
3 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Rename low_boots from "shoes" to "pair of shoes".
3 lines of code changed in 1 file:
Revert previous change of dragon's steaks weight.
3 lines of code changed in 1 file:
Increase weight of dragon's steaks to 500g.
3 lines of code changed in 1 file:
Remove trailing whitespace.
5 lines of code changed in 1 file:
- Add 'body_head -1' attribute to Sorceror's Hat.
4 lines of code changed in 1 file:
ChangeLog updates
8 lines of code changed in 1 file:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
4 lines of code changed in 1 file:
Replace "object xxx" with "Object xxx".
3 lines of code changed in 1 file:
(8 more)