Directory maps/branches/1.x/dungeons/valriel/

Directory Created:
2006-11-10 22:31
Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
2
Lines of Code:
0

[root]/maps/branches/1.x/dungeons/valriel

Lines of Code

maps/branches/1.x/dungeons/valriel/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 24 (100.0%) 26890 (100.0%) 1120.4
eracc 13 (54.2%) 26642 (99.1%) 2049.3
rjtanner 2 (8.3%) 232 (0.9%) 116.0
akirschbaum 4 (16.7%) 9 (0.0%) 2.2
ryo_saeba 1 (4.2%) 5 (0.0%) 5.0
qal21 2 (8.3%) 2 (0.0%) 1.0
lalo 2 (8.3%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 2 files:

  • maps/branches/1.x/dungeons/valriel: valriel_final (del), valriel_treasure (del)
rjtanner 2008-07-18 16:15 Rev.: 9497

Backport from trunk, formatting change in regards to location of Python script in monster inventory

5 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+5 -5)
akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

7 lines of code changed in 2 files:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+3), valriel_treasure (+4 -1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

2 lines of code changed in 2 files:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+1 -3), valriel_treasure (+1 -3)
rjtanner 2007-09-11 00:13 Rev.: 7137

Changes due to map editor reformatting.

227 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+227 -227)
ryo_saeba 2007-04-12 14:56 Rev.: 6004

Death and greeting messages, merged from trunk.

5 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+5)
eracc 2007-03-18 14:17 Rev.: 5822

Reduced the level of banish to not instantly kill devourers.

1 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+1 -1)
eracc 2007-03-18 13:51 Rev.: 5821

Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.

18 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+18 -2)
eracc 2007-02-07 15:07 Rev.: 5399

Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.

4 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_treasure (+4 -1)
eracc 2006-12-23 11:26 Rev.: 5192

Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.

1 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+1 -3)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

2 lines of code changed in 2 files:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+1), valriel_treasure (+1)
eracc 2006-11-13 18:48 Rev.: 5110

Modify Ascended Vicar of Valriel to try to get the stupid monster to CAST a prayer without using a rod. (grumble)

16 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+16 -26)
eracc 2006-11-13 17:40 Rev.: 5109

Remove the scroll of snares (set traps) because the skill is unimplemented at this time. Will put it back if the skill becomes useful.

0 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_treasure (-2)
eracc 2006-11-12 16:00 Rev.: 5104

Fix amount of max spellpoints in Valriel's Holy Scepter. Was likely too low to ever cast the spell.

1 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_treasure (+1 -1)
eracc 2006-11-12 14:42 Rev.: 5103

Per suggestions by various people there is now a treasure room for Valriel random. It is accessible with a key after defeating the hard to kill Ascended Vicar of Valriel who drops said key.

26443 lines of code changed in 2 files:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+108 -44), valriel_treasure (new 26335)
eracc 2006-11-11 12:10 Rev.: 5102

Tweak the boss monster a bit to make it possible for a high level dragon attack. Also add another item to be dropped by the boss.

28 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+28 -4)
eracc 2006-11-10 23:12 Rev.: 5101

Adjust the High Retributioners with a High Angel treasure list so they will drop good dragon food (per Leaf's suggestion)

4 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+4)
eracc 2006-11-10 23:07 Rev.: 5100

Adjust the item_power on the Holy Avenger of Valriel to make it a bit more reasonable for the power of the sword.

1 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (+1 -1)
eracc 2006-11-10 22:31 Rev.: 5099

Add a final map to the random Valriel dungeon to give a reward and make it more interesting.

125 lines of code changed in 1 file:

  • maps/branches/1.x/dungeons/valriel: valriel_final (new 125)
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