[root]/maps/branches/1.x/pup_land/ancient/village/hole
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 67 (100.0%) | 128 (100.0%) | 1.9 |
rjtanner | 36 (53.7%) | 109 (85.2%) | 3.0 |
akirschbaum | 7 (10.4%) | 13 (10.2%) | 1.8 |
qal21 | 18 (26.9%) | 6 (4.7%) | 0.3 |
lalo | 6 (9.0%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 6 files:
Backport from trunk - insert missing floor tiles
5 lines of code changed in 1 file:
Backport from trunk - unique map names
6 lines of code changed in 6 files:
Backport from trunk - map entrance x & y coordinates
18 lines of code changed in 6 files:
Backport from trunk - updated map difficulty level
8 lines of code changed in 4 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
1 lines of code changed in 1 file:
Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland
7 lines of code changed in 6 files:
Update spellcasting objects to use inventory objects.
7 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
In-progress or partial check in; Updated map names and added map difficulty settings
6 lines of code changed in 6 files:
Changes due to map editor reformatting.
58 lines of code changed in 6 files:
Set svn:eol-style to LF for all map files in branches.
6 lines of code changed in 6 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 12 files: