[root]/maps/branches/1.x/pup_land
ancient
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castle
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kurte
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mountain
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ruin
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village
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hole
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siegfried
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volcano
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begin
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castle_eureca
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cave_weapon
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guilds
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laughing_skull
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purple_butterfly
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jk
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kurte
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lone_town
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apartment
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cave
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dragonhangar
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shops
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nurnberg
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apartment
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castle_bauer
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dick
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dragonhangar
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reception
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ordeal
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pplant
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raffle
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rainbow
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Lv1
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Lv2
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Lv3
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Lv4
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Lv5
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Lv6
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Lv7
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red_town
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ruin_barbarian
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s_f
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 141 (100.0%) | 889 (100.0%) | 6.3 |
rjtanner | 81 (57.4%) | 843 (94.8%) | 10.4 |
kbulgrien | 2 (1.4%) | 15 (1.7%) | 7.5 |
akirschbaum | 13 (9.2%) | 15 (1.7%) | 1.1 |
qal21 | 33 (23.4%) | 11 (1.2%) | 0.3 |
eracc | 1 (0.7%) | 5 (0.6%) | 5.0 |
lalo | 11 (7.8%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 11 files:
Backport from Trunk; Corrected map creation dates, no functional changes
12 lines of code changed in 6 files:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
34 lines of code changed in 6 files:
Backport from trunk - map header unification in regards to creation date and author credit, no functional changes
2 lines of code changed in 1 file:
Backport from trunk - update building names to match map name
2 lines of code changed in 2 files:
Backport from trunk - unique map names
2 lines of code changed in 2 files:
Backport from trunk - unique map names
2 lines of code changed in 2 files:
Backport from trunk - map entrance x & y coordinates
5 lines of code changed in 2 files:
Backport from trunk - map entrance x & y coordinates
11 lines of code changed in 4 files:
Backport from trunk - map entrance x & y coordinates
11 lines of code changed in 4 files:
Backport from trunk - updated map difficulty level
10 lines of code changed in 5 files:
Backport from trunk, make Castle of Eureca show up on the south pupland world map - required all map tiles to be shifted along with exit coordinates to be updated as well
78 lines of code changed in 1 file:
Backport from trunk, @match is case insensitive - made dialog all lower case
40 lines of code changed in 3 files:
Backport from trunk, replace no_pass with move_block
133 lines of code changed in 5 files:
Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland
104 lines of code changed in 10 files:
Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.
5 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
11 lines of code changed in 11 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
28 lines of code changed in 6 files:
Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
22 lines of code changed in 11 files:
Changes due to map editor reformatting.
347 lines of code changed in 11 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
2 lines of code changed in 1 file:
Spelling corrections.
2 lines of code changed in 1 file:
- Whole -> All of
- Headquater -> Headquarters
2 lines of code changed in 1 file:
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
13 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
11 lines of code changed in 11 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 22 files: