[root]/maps/branches/1.x/pup_land/begin
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 43 (100.0%) | 83 (100.0%) | 1.9 |
rjtanner | 23 (53.5%) | 75 (90.4%) | 3.2 |
qal21 | 12 (27.9%) | 4 (4.8%) | 0.3 |
akirschbaum | 4 (9.3%) | 4 (4.8%) | 1.0 |
lalo | 4 (9.3%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 4 files:
Backport from trunk - map entrance x & y coordinates
12 lines of code changed in 4 files:
Backport from trunk - updated map difficulty level
8 lines of code changed in 4 files:
Backport from trunk, added trees
7 lines of code changed in 1 file:
Backport from trunk, updated potion information
4 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
3 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
0 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
8 lines of code changed in 4 files:
Rename potion of invulnerability to potion of shielding. Hopefully this will remove confusion as to why one takes damage from all attack types (except physical) when drinking this potion.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
32 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in branches.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 8 files: