[root]/maps/branches/1.x/pup_land/kurte
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 132 (100.0%) | 1755 (100.0%) | 13.2 |
rjtanner | 71 (53.8%) | 1686 (96.1%) | 23.7 |
akirschbaum | 15 (11.4%) | 31 (1.8%) | 2.0 |
kbulgrien | 2 (1.5%) | 27 (1.5%) | 13.5 |
qal21 | 33 (25.0%) | 11 (0.6%) | 0.3 |
lalo | 11 (8.3%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 11 files:
Backport from Trunk; Corrected map creation dates, no functional changes
20 lines of code changed in 10 files:
Backport from trunk - unique map names
3 lines of code changed in 3 files:
Backport from trunk - map entrance x & y coordinates
27 lines of code changed in 9 files:
Backport from trunk - updated map difficulty level
8 lines of code changed in 4 files:
Backport from trunk, correct a typo (scolar -> scholar)
4 lines of code changed in 1 file:
Backport from trunk, add slaying field to keys
10 lines of code changed in 2 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
20 lines of code changed in 3 files:
Backport from trunk, replace no_pass with move_block
293 lines of code changed in 4 files:
Run MapNormalizer script on all maps
2 lines of code changed in 1 file:
Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland
29 lines of code changed in 11 files:
Update spellcasting objects to use inventory objects.
7 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
11 lines of code changed in 11 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
0 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
22 lines of code changed in 11 files:
Changes due to map editor reformatting.
1248 lines of code changed in 11 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
5 lines of code changed in 1 file:
Spelling corrections.
8 lines of code changed in 2 files:
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
27 lines of code changed in 2 files:
Set svn:eol-style to LF for all map files in branches.
11 lines of code changed in 11 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 22 files: