[root]/maps/branches/1.x/pup_land/s_f
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 209 (100.0%) | 1001 (100.0%) | 4.7 |
rjtanner | 112 (53.6%) | 637 (63.6%) | 5.6 |
kbulgrien | 4 (1.9%) | 274 (27.4%) | 68.5 |
akirschbaum | 22 (10.5%) | 72 (7.2%) | 3.2 |
qal21 | 53 (25.4%) | 18 (1.8%) | 0.3 |
lalo | 18 (8.6%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 18 files:
Backport from Trunk; Corrected map creation dates, no functional changes
2 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
9 lines of code changed in 2 files:
Backport from trunk - update building names to match map name
2 lines of code changed in 2 files:
Backport from trunk - unique map names
18 lines of code changed in 16 files:
Backport from trunk - map entrance x & y coordinates
50 lines of code changed in 18 files:
Backport from trunk - updated map difficulty level
28 lines of code changed in 14 files:
Backport from trunk, make Castle of Eureca show up on the south pupland world map - required all map tiles to be shifted along with exit coordinates to be updated as well
53 lines of code changed in 2 files:
Backport from trunk, add slaying field to keys
2 lines of code changed in 1 file:
Backport from trunk, @match is case insensitive - made dialog all lower case
3 lines of code changed in 2 files:
Backport from trunk, replace no_pass with move_block
74 lines of code changed in 7 files:
Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland
95 lines of code changed in 4 files:
- Line break removal and minor rework of some message texts.
6 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
9 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
18 lines of code changed in 18 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
44 lines of code changed in 9 files:
Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
34 lines of code changed in 18 files:
Changes due to map editor reformatting.
204 lines of code changed in 15 files:
Spelling corrections.
45 lines of code changed in 1 file:
Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
19 lines of code changed in 1 file:
- Multi-line message linebreaks removed. a few places to improve map
appearance; minor npc msg text changes; and changes introduced by
CFJavaEditor.
14 lines of code changed in 1 file:
- Add blocksview 0 on lightning walls in a few places to improve map
appearance; and other CFJavaEditor changes.
171 lines of code changed in 1 file:
- Multi-line message linebreaks removed; redundant match strings removed (only
lowercase is required); minor npc msg text changes; and edits introduced by
CFJavaEditor.
83 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
18 lines of code changed in 18 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 35 files:
Move invisible door above floor tile; this allows 'show invisible' to discover it.
0 lines of code changed in 2 files: