[root]/maps/branches/1.x/scorn/houses
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 405 (100.0%) | 3940 (100.0%) | 9.7 |
rjtanner | 186 (45.9%) | 3674 (93.2%) | 19.7 |
akirschbaum | 56 (13.8%) | 132 (3.4%) | 2.3 |
kbulgrien | 15 (3.7%) | 72 (1.8%) | 4.8 |
qal21 | 106 (26.2%) | 37 (0.9%) | 0.3 |
quinet | 5 (1.2%) | 25 (0.6%) | 5.0 |
lalo | 37 (9.1%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 37 files:
Backport from Trunk; Corrected map creation dates, no functional changes
12 lines of code changed in 6 files:
Fix typo and remove mid-sentence line breaks.
3 lines of code changed in 1 file:
Reformat container parameters which give it a capacity limit
2 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires archetype r10897 or newer.
40 lines of code changed in 8 files:
Backport from trunk - convert platinum coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
16 lines of code changed in 6 files:
Backport from trunk - convert gold coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
5 lines of code changed in 1 file:
Backport from trunk - cosmetic wall changes
13 lines of code changed in 1 file:
Backport from trunk - map entrance x & y coordinates
2 lines of code changed in 1 file:
Backport from trunk - cosmetic wall changes
18 lines of code changed in 2 files:
Backport from trunk - unique map names (in some cases, corrected 'modified' time stamp due to wrong date being applied in previous checkin)
31 lines of code changed in 22 files:
Backport from trunk - map entrance x & y coordinates
48 lines of code changed in 18 files:
Backport from trunk - updated map difficulty level
64 lines of code changed in 31 files:
Map normalize, no functional changes
1 lines of code changed in 1 file:
Backport from trunk, new content and updates for Resir's House
1901 lines of code changed in 1 file:
Backport from trunk, correctly match connections to make right messages display for the right events
2 lines of code changed in 1 file:
Backport from trunk, map difficulty level
3 lines of code changed in 2 files:
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
25 lines of code changed in 3 files:
Backport from trunk, replace no_pass with move_block
78 lines of code changed in 13 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
16 lines of code changed in 5 files:
Updated map header.
2 lines of code changed in 2 files:
Backported fix for bug #2018391, also replaced no_pass by move_block.
9 lines of code changed in 2 files:
Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.
14 lines of code changed in 1 file:
Run MapNormalizer script on all maps
5 lines of code changed in 1 file:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
17 lines of code changed in 2 files:
Replace obsolete field slow_move with move_slow/move_slow_penalty.
26 lines of code changed in 2 files:
Missed this in the last commit; removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
1 lines of code changed in 1 file:
Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
54 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
50 lines of code changed in 8 files:
Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking
1 lines of code changed in 1 file:
Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator
3 lines of code changed in 1 file:
Set the consecrate level on various altars to 120 so they can not be reset by players
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
35 lines of code changed in 35 files:
Remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
0 lines of code changed in 1 file:
Normalize map files; no functional changes.
2 lines of code changed in 2 files:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces
28 lines of code changed in 19 files:
Fix out-of-bounds attribute values of sharp bones.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
1276 lines of code changed in 33 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
12 lines of code changed in 6 files:
- Smoothing fix to correct the badly rendered ake shore.
34 lines of code changed in 1 file:
(13 more)