[root]/maps/branches/1.x/scorn/temples
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 138 (100.0%) | 485 (100.0%) | 3.5 |
rjtanner | 62 (44.9%) | 342 (70.5%) | 5.5 |
eracc | 8 (5.8%) | 102 (21.0%) | 12.7 |
akirschbaum | 16 (11.6%) | 27 (5.6%) | 1.6 |
qal21 | 36 (26.1%) | 13 (2.7%) | 0.3 |
kbulgrien | 3 (2.2%) | 1 (0.2%) | 0.3 |
lalo | 13 (9.4%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 13 files:
Backport from Trunk - Update wall sections to match nearby walls or styles, requires archetype r10898 or newer
11 lines of code changed in 1 file:
Replace blocked (solid black, square) arch with cave_15 (solid grey square) archetype, requires archetype update r10899 or newer
73 lines of code changed in 1 file:
Backport from trunk - unique map names
6 lines of code changed in 6 files:
Backport from trunk - map entrance x & y coordinates
32 lines of code changed in 12 files:
Backport from trunk - updated map difficulty level
24 lines of code changed in 12 files:
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
1 lines of code changed in 1 file:
Backport from trunk, @match is case insensitive - made dialog all lower case
19 lines of code changed in 5 files:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
4 lines of code changed in 3 files:
Fix spelling per trunk fix.
1 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
12 lines of code changed in 2 files:
Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
28 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
14 lines of code changed in 13 files:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces within text
21 lines of code changed in 11 files:
Changes due to map editor reformatting.
123 lines of code changed in 9 files:
Spelling corrections.
1 lines of code changed in 1 file:
Cosmetic and monster aggressiveness changes to Mostrai random.
14 lines of code changed in 1 file:
Added a message about the draven "mines" to one of the temple NPCs.
18 lines of code changed in 1 file:
Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
in difficulty.
32 lines of code changed in 1 file:
Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)
38 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
13 lines of code changed in 13 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 23 files:
Update the Gorokh temple in Scorn to add the new final map.
0 lines of code changed in 2 files:
Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
0 lines of code changed in 2 files:
- Minor grammatical tweak; add another message; remove redundant match strings.
0 lines of code changed in 2 files: