[root]/maps/branches/lalo-pupland/pup_land
ancient
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castle
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kurte
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mountain
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ruin
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village
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hole
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siegfried
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volcano
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begin
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castle_eureca
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cave_weapon
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guilds
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laughing_skull
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purple_butterfly
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jk
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kurte
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lone_town
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apartment
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cave
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dragonhangar
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shops
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nurnberg
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apartment
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castle_bauer
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dick
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reception
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ordeal
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pplant
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raffle
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rainbow
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Lv1
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Lv2
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Lv3
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Lv4
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Lv5
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Lv6
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Lv7
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red_town
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ruin_barbarian
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s_f
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 68 (100.0%) | 50 (100.0%) | 0.7 |
lalo | 33 (48.5%) | 24 (48.0%) | 0.7 |
kbulgrien | 2 (2.9%) | 15 (30.0%) | 7.5 |
qal21 | 33 (48.5%) | 11 (22.0%) | 0.3 |
moving pupland misc maps to the "normal" place in the hierarchy
0 lines of code changed in 11 files:
re-creating my branch
24 lines of code changed in 11 files:
killing my branch
0 lines of code changed in 11 files:
- Whole -> All of
- Headquater -> Headquarters
2 lines of code changed in 1 file:
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
13 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
11 lines of code changed in 11 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 22 files: