[root]/maps/trunk/navar_city/magara/houses
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 61 (100.0%) | 18358 (100.0%) | 300.9 |
rjtanner | 35 (57.4%) | 17301 (94.2%) | 494.3 |
meflin2 | 1 (1.6%) | 1013 (5.5%) | 1013.0 |
akirschbaum | 6 (9.8%) | 14 (0.1%) | 2.3 |
silvernexus | 1 (1.6%) | 10 (0.1%) | 10.0 |
eracc | 1 (1.6%) | 10 (0.1%) | 10.0 |
qal21 | 15 (24.6%) | 5 (0.0%) | 0.3 |
ryo_saeba | 1 (1.6%) | 3 (0.0%) | 3.0 |
cavesomething | 1 (1.6%) | 2 (0.0%) | 2.0 |
Fix museum of arms to correctly show white and balck leather cloaks.
while here, fix a mispalced magic_mouth message on a shield.
10 lines of code changed in 1 file:
Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
69 lines of code changed in 1 file:
Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
1 lines of code changed in 1 file:
Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
47 lines of code changed in 1 file:
Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
4774 lines of code changed in 1 file:
Updated displayed weapons in Museum of Arms (navar_city/magara/houses/museum) in Navar to include recently added weapons. Requires archetype update r20340 or newer.
420 lines of code changed in 1 file:
Re-arranged armour placement to make room for black dragon mail to Museum of Arms (navar_city/magara/houses/museum) in Navar. Cosmetic update, no functional changes. Requires archetype update r18803 or newer.
52 lines of code changed in 1 file:
spell area patch
1013 lines of code changed in 1 file:
Update entrance x,y coordinates to Museum of Arms (navar_city/magara/houses/museum) in Navar.
3 lines of code changed in 1 file:
Design overhaul to Museum of Arms (navar_city/magara/houses/museum) in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Added more items, used magic_mouth instead of signs to label the items. Updated world map for new map entrance destination.
11145 lines of code changed in 1 file:
Punctuation and word spacing correction in message text to Museum of Arms (navar_city/magara/houses/museum) in Navar.
2 lines of code changed in 1 file:
Removed line breaks in sign text to Museum of Arms in Navar.
2 lines of code changed in 1 file:
Move a fighting map outside Navar's shop zone.
3 lines of code changed in 1 file:
Change the custom name of the red dragon mail to Red Dragon Mail
2 lines of code changed in 1 file:
Set quest items in Museum of Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet theft abuse
34 lines of code changed in 1 file:
Place no_spells (dungeon magic) tiles at the bottom most level in the stack
533 lines of code changed in 1 file:
Typo correction on girdle of damage (was dammage) in Museum of Arms (/navar_city/magara/houses/museum)
2 lines of code changed in 1 file:
Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
2 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging
22 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
18 lines of code changed in 5 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
5 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
9 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
5 lines of code changed in 5 files:
Changes due to map editor reformatting.
128 lines of code changed in 3 files:
Fix the dragon generator to generate drakes since the area is too small to fit
the wyverns that would normally be generated.
10 lines of code changed in 1 file:
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
20 lines of code changed in 5 files:
Set svn:eol-style to LF for all map files in trunk.
5 lines of code changed in 5 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 10 files: