[root]/maps/trunk/navar_city/misc
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 402 (100.0%) | 64529 (100.0%) | 160.5 |
rjtanner | 215 (53.5%) | 58648 (90.9%) | 272.7 |
ryo_saeba | 24 (6.0%) | 1999 (3.1%) | 83.2 |
akirschbaum | 57 (14.2%) | 1991 (3.1%) | 34.9 |
qal21 | 85 (21.1%) | 1096 (1.7%) | 12.8 |
partmedia | 6 (1.5%) | 762 (1.2%) | 127.0 |
anmaster | 12 (3.0%) | 32 (0.0%) | 2.6 |
quinet | 1 (0.2%) | 1 (0.0%) | 1.0 |
kbulgrien | 2 (0.5%) | 0 (0.0%) | 0.0 |
Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate
something might be different.
- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.
- A little more treasure in the intermediate room
- Reworked entrance area to look nicer, and move exits to the edge of
the map.
- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers
- The djinn is now a vanilla major djinn, and no longer has special
buffs.
Submitted by: DraugTheWhopper (patch #389)
738 lines of code changed in 1 file:
Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
11 lines of code changed in 1 file:
Add jewelry guides, requires arch r21880.
11 lines of code changed in 1 file:
Use archetypes for converters instead of custom ones.
5 lines of code changed in 1 file:
Use absolute paths for exits to the Astral Vault
2 lines of code changed in 1 file:
Update entrance coordinates to vault maps
3 lines of code changed in 1 file:
Correct creation date in map headers, no functional changes
1 lines of code changed in 1 file:
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
1 lines of code changed in 1 file:
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
4106 lines of code changed in 2 files:
Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
52 lines of code changed in 1 file:
Add deposit boxes
9 lines of code changed in 1 file:
Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
56 lines of code changed in 1 file:
Capitalize ali's name to Ali's Turban in related quest maps in Navar.
5 lines of code changed in 2 files:
Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
14 lines of code changed in 1 file:
Fix up text in/near Navar High Court.
6 lines of code changed in 1 file:
Remove House of Healing script from Navar Temple of Healing.
1 lines of code changed in 1 file:
Correct spelling and remove invalid attributes.
6 lines of code changed in 1 file:
Added a black dragon mail anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in Navar. Requires archetype update r18803 or newer.
4 lines of code changed in 1 file:
Enlarged the floor plan to Gunther's Smith (navar_city/misc/city1smith) in Navarby one row of tiles. Updated world map (world/world_122_117) for changes to the entrance coordinates. Cosmetic change, no functional changes.
422 lines of code changed in 1 file:
New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
5286 lines of code changed in 1 file:
Make the outside zone of the cave larger. Adjust entrance coordinates.
66 lines of code changed in 1 file:
Quest: Ali's treasure.
24 lines of code changed in 5 files:
Cosmetic changes to Bank of Skud, Navar Branch (navar_city/misc/city1bank) in Navar. Expanded to show outer area of the bank. World map (world/world_122_117) updated for new entrance coordinates.
1283 lines of code changed in 1 file:
Moved the basic shop maps out of navar_city/misc and in to navar_city/shops for Navar. Exit and entrance file path updates for the shop maps and world maps.
0 lines of code changed in 5 files:
File rename for High Court Building in Navar, was city1court and is now highcourt. World map updated to reflect file rename.
2464 lines of code changed in 2 files:
Moved High Court Building (navar_city/city1court) to the /misc directory for Navar. Updated world map (world/world_122_117) to link to the map's new location.
2466 lines of code changed in 1 file:
Quest: Navar smugglers.
3 lines of code changed in 1 file:
Quest: rescue Ben's daughters.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to The Frolicing Mermaid of Navar (navar_city/misc/city1mermaid) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Jeweler's Workshop of Navar (navar_city/misc/jeweler) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Navar Imperial Post Office (navar_city/misc/IPO_navar) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Tannery of Navar (navar_city/misc/tannery) in Navar.
2 lines of code changed in 1 file:
Update entrance x,y coordinates to Strange Little Store (navar_city/misc/thamshop) in Navar.
2 lines of code changed in 1 file:
Cosmetic overhaul to Gunther's Smithy (navar_city/misc/city1smith) in Navar. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
1591 lines of code changed in 1 file:
Make the literacy scrolls identified.
2 lines of code changed in 1 file:
Update NPC dialogue to correctly reference map name to Temple of Healing (navar_city/misc/templeofhealing) in Navar.
2 lines of code changed in 1 file:
New map called Emporium of Power (navar_city/misc/emporiumofpower), based on Scorn's House of Power, in Navar. Updated world map to link to Emporium of Power.
8508 lines of code changed in 1 file:
New map called Temple of Healing (navar_city/misc/templeofhealing), based on Scorn's House of Healing, in Navar. Updated world map to make room in Navar for Temple of Healing.
6412 lines of code changed in 1 file:
Spelling correction (Condemmed -> Condemned) to the Condemned Market (navar_city/misc/market2) in Navar (and Navar world map, world/world_122_117).
18 lines of code changed in 1 file:
Instruction clarification for listening books to all build shop maps.
1 lines of code changed in 1 file:
(113 more)