Directory maps/trunk/python/dialog/

Directory Created:
2010-04-26 10:34
Total Files:
4
Deleted Files:
0
Lines of Code:
589

[root]/maps/trunk/python/dialog
                    directory in repo post (10 files, 211 lines)
                    directory in repo pre (10 files, 282 lines)

Lines of Code

maps/trunk/python/dialog/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 24 (100.0%) 895 (100.0%) 37.2
cavesomething 13 (54.2%) 609 (68.0%) 46.8
partmedia 2 (8.3%) 256 (28.6%) 128.0
akirschbaum 4 (16.7%) 17 (1.9%) 4.2
ryo_saeba 4 (16.7%) 12 (1.3%) 3.0
silvernexus 1 (4.2%) 1 (0.1%) 1.0

Most Recent Commits

partmedia 2019-11-27 18:25 Rev.: 21036

Fix print()

19 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (+19 -19)
akirschbaum 2016-06-19 10:19 Rev.: 20286

Remove redundant semicolons.

2 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+2 -2)
silvernexus 2016-05-20 22:50 Rev.: 20269

Replace two uses of dict.has_key() in python dialog scripts with use of "in" operator.

1 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+1 -1)
partmedia 2013-07-07 09:57 Rev.: 18751

Patch #332: Add Eliza chatterbot script for Crossfire

237 lines of code changed in 1 file:

  • maps/trunk/python/dialog: eliza.py (new 237)
akirschbaum 2013-05-09 06:08 Rev.: 18703

Remove trailing whitespace.

15 lines of code changed in 3 files:

  • maps/trunk/python/dialog: commongive.py (+3 -3), dialog_check.py (+9 -9), npc_dialog.py (+3 -3)
ryo_saeba 2013-01-29 14:39 Rev.: 18568

Tentative fix for a Windows bug with 'include' in dialogs.

2 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+2)
ryo_saeba 2010-05-29 16:44 Rev.: 13327

Fix 'WriteKey()' needing a string, not an integer.

1 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+1 -1)
ryo_saeba 2010-05-29 16:22 Rev.: 13326

Use the 'talked_to' key to make NPCs stop when talked to.

3 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+3)
cavesomething 2010-05-14 20:32 Rev.: 13218

Add a check for the message length in dialogs and give a warning if it is exceeded (This should just result in truncation server-side)

9 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (+9)
cavesomething 2010-05-10 13:16 Rev.: 13166

Fix the counting of rules, errors and warnings in included files

4 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (+4 -1)
cavesomething 2010-05-10 13:15 Rev.: 13165

Change the names of the recognised fields

1 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (+1 -3)
ryo_saeba 2010-05-08 08:16 Rev.: 13158

Add 'replies' to the dialog system, to let the player know what she can say.

6 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+6 -2)
cavesomething 2010-05-05 06:42 Rev.: 13129

Add useage note in comments

5 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (+5)
cavesomething 2010-05-05 06:11 Rev.: 13124

Add dialog_check.py - a script to check dialog files for common errors.
Add ## DIALOGCHECK blocks to all existing action scripts
Allow the pre 'quest' check to express ranges of stages or an exact
stage to be at

157 lines of code changed in 1 file:

  • maps/trunk/python/dialog: dialog_check.py (new 157)
cavesomething 2010-05-05 05:46 Rev.: 13121

Allow include blocks to use either relative or absolute paths to reference other .msg files.
Maps still need to specify a full path in the slaying field of an event say.

9 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+9 -6)
cavesomething 2010-04-30 12:19 Rev.: 13049

Allow include rules to contain a "pre" block which will be evaluated to decide
whether to allow the file(s) to be included. This is treated in exactly the same
way as the "pre" blocks for all other rules.
A test map demonstrating this in use is included.

16 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+16 -4)
cavesomething 2010-04-27 18:43 Rev.: 13014

Break out the CFDialog python script into a dispatcher for a number of smaller, action oriented scripts.

61 lines of code changed in 1 file:

  • maps/trunk/python/dialog: commongive.py (new 61)
cavesomething 2010-04-27 12:04 Rev.: 13007

Change the npc_dialog.py file to allow message files to include other message
files.

39 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+39 -83)
cavesomething 2010-04-27 03:43 Rev.: 12992

Updates to the dialog handling files to support more powerful syntax

4 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (+4 -17)
cavesomething 2010-04-27 03:40 Rev.: 12991

Move npc_dialog.py to the dialog directory rather than misc/

152 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (new 152)
cavesomething 2010-04-27 03:39 Rev.: 12990

Revert the files added in commit 12790, these will be created from the original versions instead.

0 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (del)
cavesomething 2010-04-26 10:34 Rev.: 12970

Add CFNPCDialog.py and the wrapper script dialog/npc_dialog.py, a wrapper script for advanced dialog handling.

152 lines of code changed in 1 file:

  • maps/trunk/python/dialog: npc_dialog.py (new 152)
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