[root]/maps/trunk/quests/mak/mansion
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 27 (100.0%) | 47 (100.0%) | 1.7 |
rjtanner | 14 (51.9%) | 40 (85.1%) | 2.8 |
akirschbaum | 4 (14.8%) | 4 (8.5%) | 1.0 |
qal21 | 9 (33.3%) | 3 (6.4%) | 0.3 |
Punctuation correction to message text in Warriors' Tower, Mansion - Second Floor (quests/mak/mansion/floor2) in Wilderness.
2 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Mansion - Second Floor in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
1 lines of code changed in 1 file:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
12 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: