[root]/maps/trunk/quests/mak
chaos
(13 files, 63514 lines)
dragons
(4 files, 20582 lines)
giant
(3 files, 13702 lines)
mansion
(3 files, 10208 lines)
troll_cave
(4 files, 5550 lines)
undead
(3 files, 8633 lines)
unnatural
(1 files, 4846 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 20 (100.0%) | 408 (100.0%) | 20.4 |
rjtanner | 12 (60.0%) | 336 (82.4%) | 28.0 |
akirschbaum | 4 (20.0%) | 53 (13.0%) | 13.2 |
ryo_saeba | 1 (5.0%) | 18 (4.4%) | 18.0 |
qal21 | 3 (15.0%) | 1 (0.2%) | 0.3 |
Spelling correction (dragontests -> dragon tests) in messages text to Warriors' Tower, Main Floor (quests/mak/MainFloor) in Wilderness.
1 lines of code changed in 1 file:
Spelling correction (anchient -> ancient) in messages text to Warriors' Tower, Main Floor (quests/mak/MainFloor) in Wilderness.
1 lines of code changed in 1 file:
Spelling correction (intersting -> interesting) in messages text to Warriors' Tower, Main Floor (quests/mak/MainFloor) in Wilderness.
1 lines of code changed in 1 file:
Spelling correction (burried -> buried) in message text to multiple maps.
2 lines of code changed in 1 file:
Removed forced line breaks, spelling corrections (her -> here.) and punctuation corrections to message text in Warriors' Tower, Main Floor (quests/mak/dragons/MainFloor) in Wilderness.
53 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
2 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
6 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
3 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Add various links to other maps, set difficulty from monsters on map.
18 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
43 lines of code changed in 1 file:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
0 lines of code changed in 1 file:
Spelling corrections.
3 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
49 lines of code changed in 1 file:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
218 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 2 files: