[root]/maps/trunk/quests/mak/troll_cave
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 40 (100.0%) | 556 (100.0%) | 13.9 |
rjtanner | 24 (60.0%) | 548 (98.6%) | 22.8 |
qal21 | 12 (30.0%) | 4 (0.7%) | 0.3 |
akirschbaum | 4 (10.0%) | 4 (0.7%) | 1.0 |
Spelling correction (blocked of -> blocked off) to message text in Warriors' Tower, Troll Cave Entrance (quests/mak/troll_cave/cave.1) in Wilderness.
1 lines of code changed in 1 file:
Punctuation correction to message text in Warriors' Tower, Troll Cave Entrance (quests/mak/troll_cave/cave.1) in Wilderness.
1 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Troll Cave Entrance in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
8 lines of code changed in 4 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
389 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
14 lines of code changed in 4 files:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Changes due to map editor reformatting.
104 lines of code changed in 2 files:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
21 lines of code changed in 4 files:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: