[root]/maps/trunk/quests/mak/undead
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 32 (100.0%) | 81 (100.0%) | 2.5 |
rjtanner | 16 (50.0%) | 47 (58.0%) | 2.9 |
akirschbaum | 6 (18.8%) | 29 (35.8%) | 4.8 |
qal21 | 9 (28.1%) | 3 (3.7%) | 0.3 |
kbulgrien | 1 (3.1%) | 2 (2.5%) | 2.0 |
Spelling correction (burried -> buried) in message text to multiple maps.
2 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Catacombs in Tower of Warrior Proving.
5 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 3 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
2 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
9 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
25 lines of code changed in 2 files:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
9 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: