[root]/trunk/arch/armour/gauntlets
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 104 (100.0%) | 88 (100.0%) | 0.8 |
avogl | 10 (9.6%) | 37 (42.0%) | 3.7 |
mwedel | 55 (52.9%) | 19 (21.6%) | 0.3 |
cvs | 6 (5.8%) | 17 (19.3%) | 2.8 |
uid200 | 18 (17.3%) | 6 (6.8%) | 0.3 |
peterm | 6 (5.8%) | 6 (6.8%) | 1.0 |
bbotbuilder | 2 (1.9%) | 2 (2.3%) | 1.0 |
darth_bob | 1 (1.0%) | 1 (1.1%) | 1.0 |
temitchell | 4 (3.8%) | 0 (0.0%) | 0.0 |
mikeeusa | 2 (1.9%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 37 files:
Changing obsolete "color_fg" to "magicmap"
2 lines of code changed in 2 files:
CVS arch commit: added black and white leather highboots and gloves
0 lines of code changed in 2 files:
Add bronze weapons contributed by Mitch Obrian
0 lines of code changed in 4 files:
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
10 lines of code changed in 6 files:
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
9 lines of code changed in 6 files:
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30
0 lines of code changed in 6 files:
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
1 lines of code changed in 1 file:
Some new png graphics for standard set.
--AV
2 lines of code changed in 1 file:
New pngs, only a few from new artists yet.
No serious changes for the general look.
3 lines of code changed in 1 file:
- food & flesh items converted directly from xpm to png
(by AndreasV)
- great new undead pngs, created by Jonathan Taporg (Pungaboiter)
9 lines of code changed in 2 files:
New pngs by MichToen and AndreasV.
7 lines of code changed in 2 files:
Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
6 lines of code changed in 6 files:
In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV
16 lines of code changed in 4 files:
Addition of PNG images. MSW 5/30/2000
17 lines of code changed in 6 files:
Initial revision
6 lines of code changed in 18 files: