Directory trunk/arch/monster/goblin/Kobold/

Directory Created:
1999-03-28 23:46
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
22
Lines of Code:
0

[root]/trunk/arch/monster/goblin/Kobold

Lines of Code

trunk/arch/monster/goblin/Kobold/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 57 (100.0%) 40 (100.0%) 0.7
cvs 8 (14.0%) 14 (35.0%) 1.7
avogl 5 (8.8%) 14 (35.0%) 2.8
peterm 2 (3.5%) 5 (12.5%) 2.5
darth_bob 4 (7.0%) 4 (10.0%) 1.0
mwedel 28 (49.1%) 2 (5.0%) 0.0
uid200 10 (17.5%) 1 (2.5%) 0.1

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 22 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.111 (del), h_kobold.111.png (del), h_kobold.111.xpm (del), h_kobold.112 (del), h_kobold.112.png (del), h_kobold.112.xpm (del), h_kobold.arc (del), h_kobold.base.111.png (del), h_kobold.base.112.png (del), h_kobold.clsc.111.png (del), h_kobold.clsc.112.png (del), unusual_kobold.111 (del), unusual_kobold.111.png (del), unusual_kobold.111.xpm (del), unusual_kobold.112 (del), unusual_kobold.112.png (del), unusual_kobold.112.xpm (del), unusual_kobold.arc (del), unusual_kobold.base.111.png (del), unusual_kobold.base.112.png (del), unusual_kobold.clsc.111.png (del), unusual_kobold.clsc.112.png (del)
avogl 2002-09-04 20:41 Rev.: 1695

I had to re-adjust some of the recently changed levels
in pupland monsters. As maintainer of the pupland set I
hope it is okay when I do this, have written on the
list about it too.

Some monsters just need those levels to be able to
hit and damage high level players.
Evil Masters are a somewhat special case:
I have moved most all attributes out of the map into
the arches (So the arches contain the "real version").
The reason for this is I fear the fallback to
arch-values when these monsters happen to apply equipment.

--AndreasV

1 lines of code changed in 1 file:

  • trunk/arch/monster/goblin/Kobold: h_kobold.arc (+1 -1)
mwedel 2002-08-29 00:17 Rev.: 1689

Fix the level/exp for some monsters - these all had levels which
was much higher than the actually difficulty the monster should be.
MSW 2002-08-28

2 lines of code changed in 2 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.arc (+1 -2), unusual_kobold.arc (+1 -2)
mwedel 2001-12-31 02:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 4 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.base.111.png (new), h_kobold.base.112.png (new), unusual_kobold.base.111.png (new), unusual_kobold.base.112.png (new)
darth_bob 2001-12-28 00:46 Rev.: 1482

Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.

4 lines of code changed in 4 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.clsc.111.png (new 1), h_kobold.clsc.112.png (new 1), unusual_kobold.clsc.111.png (new 1), unusual_kobold.clsc.112.png (new 1)
avogl 2001-10-06 17:37 Rev.: 1300

Some new graphics for the standard set:
kobolds, titan and medium demon.
--Andreas V.

13 lines of code changed in 4 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.111.png (+3 -2), h_kobold.112.png (+6 -2), unusual_kobold.111.png (+1 -3), unusual_kobold.112.png (+3 -3)
peterm 2000-12-04 02:18 Rev.: 554

Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.

5 lines of code changed in 2 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.arc (+2 -1), unusual_kobold.arc (+3 -2)
cvs 2000-06-09 14:12 Rev.: 313

Assigned proper races to these archetypes. --PeterM

2 lines of code changed in 2 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.arc (+1 -1), unusual_kobold.arc (+1 -1)
cvs 2000-06-04 18:25 Rev.: 295

Added race fields.

2 lines of code changed in 2 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.arc (+1), unusual_kobold.arc (+1)
cvs 2000-05-31 02:15 Rev.: 284

Addition of PNG images. MSW 5/30/2000

10 lines of code changed in 4 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.111.png (new 2), h_kobold.112.png (new 2), unusual_kobold.111.png (new 3), unusual_kobold.112.png (new 3)
uid200 1999-03-28 23:46 Rev.: 2

Initial revision

1 lines of code changed in 10 files:

  • trunk/arch/monster/goblin/Kobold: h_kobold.111 (new), h_kobold.111.xpm (new), h_kobold.112 (new), h_kobold.112.xpm (new), h_kobold.arc (new), unusual_kobold.111 (new), unusual_kobold.111.xpm (new), unusual_kobold.112 (new), unusual_kobold.112.xpm (new), unusual_kobold.arc (new 1)
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