Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 232 (100.0%) | 191 (100.0%) | 0.8 |
avogl | 12 (5.2%) | 58 (30.4%) | 4.8 |
mikeeusa | 8 (3.4%) | 35 (18.3%) | 4.3 |
cvs | 18 (7.8%) | 30 (15.7%) | 1.6 |
mwedel | 135 (58.2%) | 27 (14.1%) | 0.2 |
uid200 | 40 (17.2%) | 24 (12.6%) | 0.6 |
darth_bob | 15 (6.5%) | 11 (5.8%) | 0.7 |
peterm | 2 (0.9%) | 5 (2.6%) | 2.5 |
damn | 1 (0.4%) | 1 (0.5%) | 1.0 |
qal21 | 1 (0.4%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 100 files:
Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
3 lines of code changed in 1 file:
Fixing bad png by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
0 lines of code changed in 1 file:
Arch: adding plat and silver amulets (in addition to the current gold one)
35 lines of code changed in 1 file:
CVS: arch: added more amulet pictures
0 lines of code changed in 7 files:
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
5 lines of code changed in 3 files:
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
6 lines of code changed in 6 files:
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
13 lines of code changed in 6 files:
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30
0 lines of code changed in 19 files:
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
10 lines of code changed in 10 files:
Fixed a silly mistake
dnh 9/11/01
1 lines of code changed in 1 file:
New charm, a very watered down amulet of freeaction
can be bought at gem shop in exchange for a skull tooth.
dnh 7/11/01
0 lines of code changed in 4 files:
Some new png graphics for standard set.
--AV
9 lines of code changed in 3 files:
I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.
The results are not too bad.
PeterM
3 lines of code changed in 1 file:
New pngs by Michtoen.
8 lines of code changed in 4 files:
New pic for elemental ring by dnh (darth bob).
41 lines of code changed in 2 files:
Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
2 lines of code changed in 1 file:
MSW 2000-11-22: talisman/ring_drain.arc - give object speed 0.1
so it will animate (animation already in place, just was not being
used.)
1 lines of code changed in 1 file:
New ring face.
--AndreasV
0 lines of code changed in 3 files:
Addition of PNG images. MSW 5/30/2000
29 lines of code changed in 17 files:
nrof 1 - so multiples don't have to stack up as seperate objects
1 lines of code changed in 1 file:
Initial revision
24 lines of code changed in 40 files: