[root]/trunk/arch/weapon/chained
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 77 (100.0%) | 32 (100.0%) | 0.4 |
mwedel | 47 (61.0%) | 24 (75.0%) | 0.5 |
garbled | 5 (6.5%) | 5 (15.6%) | 1.0 |
damn | 3 (3.9%) | 3 (9.4%) | 1.0 |
uid200 | 15 (19.5%) | 0 (0.0%) | 0.0 |
mikeeusa | 2 (2.6%) | 0 (0.0%) | 0.0 |
cvs | 5 (6.5%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 27 files:
CVS Archetype commit: sflail: spiked flail
0 lines of code changed in 2 files:
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
9 lines of code changed in 5 files:
Add weapontypes to all of these
5 lines of code changed in 5 files:
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
5 lines of code changed in 5 files:
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
10 lines of code changed in 5 files:
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30
0 lines of code changed in 5 files:
Addition of PNG images. MSW 5/30/2000
0 lines of code changed in 5 files:
nrof 1 - so multiples don't have to stack up as seperate objects
3 lines of code changed in 3 files:
Initial revision
0 lines of code changed in 15 files: