Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 32 (100.0%) | 11255 (100.0%) | 351.7 |
garbled | 9 (28.1%) | 10798 (95.9%) | 1199.7 |
temitchell | 10 (31.3%) | 364 (3.2%) | 36.4 |
akirschbaum | 5 (15.6%) | 93 (0.8%) | 18.6 |
mwedel | 8 (25.0%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 8 files:
Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible.
93 lines of code changed in 4 files:
Remove magic mouth with no message.
0 lines of code changed in 1 file:
- sell healing potions at grumm's
9 lines of code changed in 1 file:
- fix more floors, fix shop item outside shop, pinned down the brat
in the fountain
50 lines of code changed in 3 files:
- minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms
15 lines of code changed in 2 files:
- fix shop (proper flooring)
165 lines of code changed in 1 file:
- change the inns to use a marker good for 5040 seconds (~one game day
AFAIK)
29 lines of code changed in 1 file:
- fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment. The bridge over the estuary was
not passable (water was no_pass - now passable)
96 lines of code changed in 2 files:
Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.
1 lines of code changed in 1 file:
Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South. Part of this was
to move the grumms_inn to the marksel town directory. Watch this space
for more of kandora to be ressurected.
10797 lines of code changed in 8 files: