[root]/trunk/maps
Info
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azumauindo
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minatomachi
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buildings
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gates
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ketsueki_itsuryuu
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stores
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temples
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misc
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ranbounagisatoshi
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apartments
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gates
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shops
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temples
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towers
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suno-yamatoshi
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apartments
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buildings
(0 files, 0 lines)
gates
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nenshou_youso
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shops
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temples
(0 files, 0 lines)
tou
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towers
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zaseki_dzuki_ryoku
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brest
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Castle
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apartments
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asyvan
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black_shield
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brittany
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pshops
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pshop1
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pshop10
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pshop11
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pshop12
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pshop13
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pshop14
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pshop15
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pshop16
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pshop17
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pshop18
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pshop19
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pshop2
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pshop20
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pshop21
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pshop22
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pshop23
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pshop24
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pshop25
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pshop26
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pshop27
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pshop3
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pshop4
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pshop5
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pshop6
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pshop7
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pshop8
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pshop9
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shops
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taverns
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zorn
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crow
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train
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darcap
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castle
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cave
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darcap
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circus
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guilds
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poisoned_dagger
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smoking_cauldron
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forgotten_town
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quests
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shops
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lynn
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quest
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town2
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undead
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dragonisland
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dungeons
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grukks
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hut
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monkey_temple
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train
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editor
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picks
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walls
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euthville
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inn_and_outpost
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lake_country
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Butakis
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houses
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Mwizard
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RETower
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Sunset_Lake
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dragon_hangar
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ebony
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marsh
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shops
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small_buildings
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snake_pit
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marksel
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mlab
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citydeclouds
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bank
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cdcbigstore
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cdccastlekeep
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cdcspire
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navar_city
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apartments
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casino_infernal
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dragon_hangar
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dreaming_sage
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illusion
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jail
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light
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magara
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houses
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misc
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mlab
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slums
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smugglers_cove
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temples
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tower
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planes
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port_joseph
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goblin
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pirates
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town
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pup_land
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ancient
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castle
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kurte
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mountain
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ruin
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village
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hole
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siegfried
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volcano
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begin
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castle_eureca
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cave_weapon
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guilds
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laughing_skull
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purple_butterfly
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jk
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kurte
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lone_town
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apartment
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cave
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dragonhangar
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shops
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nurnberg
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apartment
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castle_bauer
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dick
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dragonhangar
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reception
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ordeal
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pplant
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raffle
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rainbow
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Lv1
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Lv2
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Lv3
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Lv4
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Lv5
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Lv6
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Lv7
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red_town
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ruin_barbarian
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s_f
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python
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IPO
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casino
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events
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born
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init
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kick
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login
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muzzle
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remove
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gods
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guilds
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items
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misc
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quests
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cd
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hendel
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mak
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chaos
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dragons
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giant
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mansion
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troll_cave
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undead
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unnatural
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mcz
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peterm
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CTower
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Demonology
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DragonQuest
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FireTemple
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quests
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temple
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skud
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todd
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aljwaf
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santo_dominion
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eeur
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espen
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guilds
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drunken_barbarian
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houses
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lord_byron
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magara
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hut
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north_lighthouse
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south_lighthouse
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well
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mudman
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shops
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scorn
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anthony
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apartment
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cannery
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crow
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train
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dtabb
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guilds
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mailed_fist
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houses
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kar
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magara
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mansion
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misc
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battle_arena
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mlab
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oldcity
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peterm
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shops
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taverns
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temples
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towers
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sisters
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start
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HallsOfSelection
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styles
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decorstyles
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doorstyles
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hdoors
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secret_hdoors
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secret_vdoors
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special
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vdoors
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exitstyles
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down
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generic
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up
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floorstyles
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misc
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monsterstyles
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angel
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animal
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chaos
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city
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demon
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dragon
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humanoid
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imp
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insect
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nethack
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orc
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subterranean
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sylvan
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undead
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undead_quest
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vegetable
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wyvern
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specialmaps
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trapstyles
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treasurestyles
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wallstyles
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teamarena
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templates
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bungalo
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guild
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keep
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test
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anthony
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under_world
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unlinked
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Greyshield
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ImperialPost
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local
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ImperialPost
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python
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academy.crap
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casino
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kandora
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cave
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circus
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elcyon
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mlab-devel
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WORLDMASKS
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editor
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picks
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walls
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mlab
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mlabspiraltower
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styles
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decorstyles
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floorstyles
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monsterstyles
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MLABEMINE
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MLABGMINE
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MLABHELL1
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MLABHELL2
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MLABICE
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wallstyles
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zornstuff
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whalingoutpost
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houses
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misc
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taverns
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underwaterdungeon
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wolfsburg
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dungeons
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eeur
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guilds
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damned_heretics
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magara
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castle
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cellar1
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tower1
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tower2
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temple
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tt
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volcano
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world
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 23 (100.0%) | 6407 (100.0%) | 278.5 |
temitchell | 7 (30.4%) | 5693 (88.9%) | 813.2 |
qal21 | 1 (4.3%) | 296 (4.6%) | 296.0 |
akirschbaum | 1 (4.3%) | 192 (3.0%) | 192.0 |
mwedel | 10 (43.5%) | 130 (2.0%) | 13.0 |
cavesomething | 1 (4.3%) | 72 (1.1%) | 72.0 |
gros | 1 (4.3%) | 22 (0.3%) | 22.0 |
ryo_saeba | 2 (8.7%) | 2 (0.0%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 6 files:
Regions file moved to map tree.
296 lines of code changed in 1 file:
add license to maps directory.
MSW 2006-06-28
0 lines of code changed in 1 file:
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005
22 lines of code changed in 1 file:
patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection
72 lines of code changed in 1 file:
Hide magic mouths below floor to prevent detection by show invisible.
192 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
2 lines of code changed in 2 files:
- some improvements to hall of DMs to make the boards less annoying and
provide space for some exits
859 lines of code changed in 1 file:
- add special map for DMs to use with mailbox, an Oracle and some
messageboards (one for inter DM messages, one for players to petition
DMs). Map has unique floors and five areas for creating/testing/storing
stuff.
85 lines of code changed in 1 file:
- add newbie house to starting map
- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)
16 lines of code changed in 1 file:
- change hall of selection to drop players on the Nexus
48 lines of code changed in 1 file:
- add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar
4008 lines of code changed in 1 file:
- added no-magic to floors to prevent portal exploits
- extended map to make some room for a couple new classes in future
629 lines of code changed in 1 file:
- making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
48 lines of code changed in 1 file:
scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion.
.emergency: New file, contains emergency map information to use for
this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
exits from it, and put invisible exits under the relevant
portions so that players get transported to the correct place inside
the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
within the city.
MSW 2002-06-15
8 lines of code changed in 2 files:
commit of editor picks. These are just copied from the main distribution,
but are useful so the editor can find something when editing the
maps.
MSW 2001-12-17
122 lines of code changed in 1 file: