[root]/trunk/maps/pup_land/castle_eureca
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 62 (100.0%) | 3156 (100.0%) | 50.9 |
mwedel | 35 (56.5%) | 2384 (75.5%) | 68.1 |
avogl | 1 (1.6%) | 697 (22.1%) | 697.0 |
akirschbaum | 5 (8.1%) | 59 (1.9%) | 11.8 |
ryo_saeba | 16 (25.8%) | 16 (0.5%) | 1.0 |
temitchell | 5 (8.1%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 16 files:
Add additional handles to prevent players from being trapped.
10 lines of code changed in 1 file:
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
49 lines of code changed in 3 files:
Remove magic mouth without message.
0 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
16 lines of code changed in 16 files:
- pupland changes for multipart object notation
0 lines of code changed in 5 files:
Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
8 lines of code changed in 2 files:
Corrections for teleporter problem due to
missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
697 lines of code changed in 1 file:
Update maps-bigworld to keep in sync with maps (old).
51 lines of code changed in 1 file:
Add pup_land maps to maps-bigworld. Other than the return exits being
updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
2325 lines of code changed in 16 files: