[root]/trunk/maps/scorn/mansion
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 24 (100.0%) | 1801 (100.0%) | 75.0 |
mwedel | 14 (58.3%) | 1776 (98.6%) | 126.8 |
akirschbaum | 3 (12.5%) | 17 (0.9%) | 5.6 |
ryo_saeba | 6 (25.0%) | 7 (0.4%) | 1.1 |
k_ahlers | 1 (4.2%) | 1 (0.1%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 5 files:
Added patch #1531289 from the sf.net-Patchtracker
1 lines of code changed in 1 file:
Add weak wall to prevent trapped players.
1 lines of code changed in 1 file:
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
4 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
5 lines of code changed in 5 files:
Add missing floor tiles.
12 lines of code changed in 1 file:
Fixed broken default entry coordinates pointing outside real map area.
2 lines of code changed in 1 file:
Update scorn maps with changes that have been made in the main map
distribution.
Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19
1036 lines of code changed in 4 files:
Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
740 lines of code changed in 5 files: