[root]/trunk/maps/scorn/towers
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 20 (100.0%) | 138 (100.0%) | 6.9 |
mwedel | 10 (50.0%) | 67 (48.6%) | 6.7 |
temitchell | 1 (5.0%) | 53 (38.4%) | 53.0 |
akirschbaum | 3 (15.0%) | 11 (8.0%) | 3.6 |
ryo_saeba | 5 (25.0%) | 5 (3.6%) | 1.0 |
k_ahlers | 1 (5.0%) | 2 (1.4%) | 2.0 |
make branche directories, delete old trunk.
0 lines of code changed in 5 files:
Added patch #1531289 from the sf.net-Patchtracker
2 lines of code changed in 1 file:
Fix incorrect exit coordinates.
3 lines of code changed in 2 files:
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
8 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
5 lines of code changed in 5 files:
- making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
53 lines of code changed in 1 file:
Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
67 lines of code changed in 5 files: