[root]/trunk/maps/styles/monsterstyles/animal
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 53 (100.0%) | 2197 (100.0%) | 41.4 |
mwedel | 28 (52.8%) | 1967 (89.5%) | 70.2 |
temitchell | 25 (47.2%) | 230 (10.5%) | 9.2 |
make branche directories, delete old trunk.
0 lines of code changed in 14 files:
- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)
25 lines of code changed in 11 files:
- adding new creatures to the style maps
205 lines of code changed in 14 files:
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
1967 lines of code changed in 14 files: