[root]/trunk/maps/styles/monsterstyles/chaos
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 26 (100.0%) | 1829 (100.0%) | 70.3 |
mwedel | 20 (76.9%) | 1770 (96.8%) | 88.5 |
temitchell | 6 (23.1%) | 59 (3.2%) | 9.8 |
make branche directories, delete old trunk.
0 lines of code changed in 10 files:
- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)
0 lines of code changed in 1 file:
- adding new creatures to the style maps
59 lines of code changed in 5 files:
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
1770 lines of code changed in 10 files: