Directory trunk/maps/styles/monsterstyles/city/

Directory Created:
2002-09-04 01:49
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
1
Lines of Code:
0

[root]/trunk/maps/styles/monsterstyles/city

Lines of Code

trunk/maps/styles/monsterstyles/city/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 3 (100.0%) 144 (100.0%) 48.0
mwedel 2 (66.7%) 78 (54.2%) 39.0
temitchell 1 (33.3%) 66 (45.8%) 66.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 1 file:

  • trunk/maps/styles/monsterstyles/city: city_1 (del)
temitchell 2004-03-22 22:17 Rev.: 2690

- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)

66 lines of code changed in 1 file:

  • trunk/maps/styles/monsterstyles/city: city_1 (+66 -6)
mwedel 2002-09-04 01:49 Rev.: 1694

Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.

78 lines of code changed in 1 file:

  • trunk/maps/styles/monsterstyles/city: city_1 (new 78)
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