[root]/trunk/maps/styles/monsterstyles/demon
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 37 (100.0%) | 6591 (100.0%) | 178.1 |
mwedel | 27 (73.0%) | 6477 (98.3%) | 239.8 |
temitchell | 9 (24.3%) | 114 (1.7%) | 12.6 |
akirschbaum | 1 (2.7%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 14 files:
Add new style map to make greater hellhounds appear.
0 lines of code changed in 1 file:
- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)
114 lines of code changed in 9 files:
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
6477 lines of code changed in 13 files: