Directory trunk/maps/styles/wallstyles/

Directory Created:
2002-09-04 01:49
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
15
Lines of Code:
0

[root]/trunk/maps/styles/wallstyles

Lines of Code

trunk/maps/styles/wallstyles/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 34 (100.0%) 244 (100.0%) 7.1
mwedel 26 (76.5%) 195 (79.9%) 7.5
temitchell 5 (14.7%) 32 (13.1%) 6.4
bbotbuilder 1 (2.9%) 17 (7.0%) 17.0
mikeeusa 1 (2.9%) 0 (0.0%) 0.0
crowbert 1 (2.9%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 15 files:

  • trunk/maps/styles/wallstyles: burningwall (del), castle (del), cave (del), cave2 (del), cave3 (del), dungeon (del), dungeon2 (del), earthen (del), eastern (del), garden (del), hedge (del), trees (del), water (del), wharf (del), wooden (del)
mikeeusa 2005-12-07 13:46 Rev.: 4094

adding some usefull styles, will use shortly in navar area

0 lines of code changed in 1 file:

  • trunk/maps/styles/wallstyles: cave3 (new)
bbotbuilder 2005-05-20 15:42 Rev.: 3276

Commit of mikeeusa's "fareast" patch to add a "japan-like" area.

17 lines of code changed in 1 file:

  • trunk/maps/styles/wallstyles: eastern (new 17)
crowbert 2004-12-12 17:51 Rev.: 3009

copied from smallworld

0 lines of code changed in 1 file:

  • trunk/maps/styles/wallstyles: burningwall (new)
temitchell 2003-09-21 02:03 Rev.: 2335

- changes to the sylvan styles and minor changes to the wall styles that
are not 'autojoining' type. For some reason these walls do not retain
some of their properties (e.g. blocks view). The code should probably
also be tweeked to handle single arch wall objects better (or at least
for simple walls - escape the wall joining routine and not to send out
all those log errors for non-existant arches).
Walls for random maps should not have smoothing either...

12 lines of code changed in 3 files:

  • trunk/maps/styles/wallstyles: hedge (+1), trees (+11 -3), water (-3)
temitchell 2003-09-20 14:27 Rev.: 2332

- add a couple things to the styles like special doors for sylvan maps
and a wall file for making hedge mazes

tweek some existing styles

20 lines of code changed in 2 files:

  • trunk/maps/styles/wallstyles: hedge (new 14), water (+6 -2)
mwedel 2002-09-04 01:49 Rev.: 1694

Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.

195 lines of code changed in 11 files:

  • trunk/maps/styles/wallstyles: castle (new 23), cave (new 17), cave2 (new 14), dungeon (new 23), dungeon2 (new 18), earthen (new 13), garden (new 16), trees (new 23), water (new 13), wharf (new 13), wooden (new 22)
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