Directory monster/dragon/Chinese_Dra/

Total Files:
18
Deleted Files:
24
Lines of Code:
709

[root]/monster/dragon/Chinese_Dra

Lines of Code

monster/dragon/Chinese_Dra/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 88 (100.0%) 790 (100.0%) 8.9
ryo_saeba 18 (20.5%) 416 (52.7%) 23.1
aaron_baugher 31 (35.2%) 172 (21.8%) 5.5
qal21 8 (9.1%) 136 (17.2%) 17.0
gros 1 (1.1%) 50 (6.3%) 50.0
anmaster 14 (15.9%) 10 (1.3%) 0.7
meflin2 4 (4.5%) 4 (0.5%) 1.0
mwedel 1 (1.1%) 1 (0.1%) 1.0
akirschbaum 11 (12.5%) 1 (0.1%) 0.0

Most Recent Commits

meflin2 2011-07-02 12:27 Rev.: 14770

monster rebalance - rebase AC

4 lines of code changed in 4 files:

  • monster/dragon/Chinese_Dra: ancient_dragon.arc (+1 -1), chinese_dr.arc (+1 -1), eternal_chinese_dragon.arc (+1 -1), legendary_chinese_dragon.arc (+1 -1)
ryo_saeba 2011-06-21 12:08 Rev.: 14670

Green scales are better for cold dragons.

2 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: eternal_chinese_dragon.trs (+1 -1), legendary_chinese_dragon.trs (+1 -1)
ryo_saeba 2011-06-21 12:00 Rev.: 14669

Give cold dragons blue scales, not red ones.

2 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: eternal_chinese_dragon.trs (+1 -1), legendary_chinese_dragon.trs (+1 -1)
ryo_saeba 2011-06-21 11:58 Rev.: 14668

Fix accidentally broken treasure lists.

57 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: eternal_chinese_dragon.trs (+44 -44), legendary_chinese_dragon.trs (+13 -13)
ryo_saeba 2011-06-07 14:08 Rev.: 14524

Fix wrong name.

1 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: eternal_chinese_dragon.trs (+1 -1)
ryo_saeba 2011-06-07 13:48 Rev.: 14519

Extract monsters from /whalingoutpost/misc/icecavern2.

243 lines of code changed in 4 files:

  • monster/dragon/Chinese_Dra: eternal_chinese_dragon.arc (new 59), eternal_chinese_dragon.trs (new 93), legendary_chinese_dragon.arc (new 60), legendary_chinese_dragon.trs (new 31)
ryo_saeba 2011-06-07 13:26 Rev.: 14517

Extract Ancient dragon from DragonQuest/IceLord.

58 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: ancient_dragon.arc (new 58)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

10 lines of code changed in 11 files:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (-1), chinese_dr.base.x31.png (+1 -1), chinese_dr.base.x32.png (+1 -1), chinese_dr.base.x33.png (+1 -1), chinese_dr.base.x71.png (+1 -1), chinese_dr.base.x72.png (+1 -1), chinese_dr.base.x73.png (+1 -1), chinese_dr_spellcasting.base.x31.png (+1 -1), chinese_dr_spellcasting.base.x32.png (+1 -1), chinese_dr_spellcasting.base.x71.png (+1 -1), chinese_dr_spellcasting.base.x72.png (+1 -1)
anmaster 2009-01-24 23:06 Rev.: 11254

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 3 files:

  • monster/dragon/Chinese_Dra: chinese_dr.base.x71.png (changed), chinese_dr.base.x72.png (changed), chinese_dr.base.x73.png (changed)
ryo_saeba 2008-11-10 02:52 Rev.: 10337

Extract animation and face information.

18 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: chinese.face (+14), chinese_dr.arc (+4 -48)
ryo_saeba 2008-05-17 07:41 Rev.: 9100

Split animation to its own file.

11 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: chinese.face (new 11), chinese_dr.arc (-14)
mwedel 2008-01-14 03:40 Rev.: 8195

monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted. This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M trunk/monster/angel/mesangel.arc
M trunk/monster/angel/whim.arc
M trunk/monster/angel/angel.arc
M trunk/monster/angel/holyghost.arc
M trunk/monster/angel/liteangel.arc
M trunk/monster/angel/cherub.arc
M trunk/monster/misc/dancingsword.arc
M trunk/monster/misc/stalkergen.arc
M trunk/monster/misc/Chess/chess_king.arc
M trunk/monster/misc/Chess/ch_queen.arc
M trunk/monster/misc/Chess/chess_pawn.arc
M trunk/monster/misc/Chess/ch_knight.arc
M trunk/monster/misc/Chess/chess_rook.arc
M trunk/monster/misc/Chess/chess_bish.arc
M trunk/monster/misc/deathtree.arc
M trunk/monster/misc/sandy.arc
M trunk/monster/misc/mudman.arc
M trunk/monster/misc/lokanth/lokanth.arc
M trunk/monster/misc/stalker.arc
M trunk/monster/misc/serpmen/serpman_gen.arc
M trunk/monster/misc/serpmen/serp_priest.arc
M trunk/monster/misc/serpmen/serp_man.arc
M trunk/monster/misc/pixie.arc
M trunk/monster/misc/c_knight.arc
M trunk/monster/misc/Baslic/baslic.arc
M trunk/monster/misc/pixie_gen.arc
M trunk/monster/misc/c_priest.arc
M trunk/monster/misc/blob.arc
M trunk/monster/misc/tentacle/tentacle2.arc
M trunk/monster/misc/tentacle/tentacle.arc
M trunk/monster/misc/broo.arc
M trunk/monster/misc/crawl/crawling_chaos.arc
M trunk/monster/misc/gargoyle.arc
M trunk/monster/troll/armourtroll.arc
M trunk/monster/troll/smalltroll.arc
M trunk/monster/troll/Troll/troll.arc
M trunk/monster/troll/Gaelotroll/gaelotroll.arc
M trunk/monster/chaos/liv_chaos.arc
M trunk/monster/undead/ghost_gen.arc
M trunk/monster/undead/zombie_gen.arc
M trunk/monster/undead/skull.arc
M trunk/monster/undead/vampire.arc
M trunk/monster/undead/spectre.arc
M trunk/monster/undead/vampiregen.arc
M trunk/monster/undead/skeleton_chief_arc.arc
M trunk/monster/undead/wight.arc
M trunk/monster/undead/ghost.arc
M trunk/monster/undead/grimreaper.arc
M trunk/monster/undead/nazgul.arc
M trunk/monster/undead/skelet_gen.arc
M trunk/monster/undead/wraith.arc
M trunk/monster/undead/skull_gen.arc
M trunk/monster/undead/skeleton.arc
M trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M trunk/monster/undead/banshee.arc
M trunk/monster/undead/ghast.arc
M trunk/monster/undead/nightmare.arc
M trunk/monster/undead/lich.arc
M trunk/monster/undead/zombie.arc
M trunk/monster/undead/skeleton_leader_arc.arc
M trunk/monster/acid/rustmonste.arc
M trunk/monster/acid/acid_pool.arc
M trunk/monster/acid/bpudding.arc
M trunk/monster/acid/acidsphere.arc
M trunk/monster/acid/slime.arc
M trunk/monster/acid/slimecrawler/slimecrawler.arc
M trunk/monster/acid/greenslime.arc
M trunk/monster/animal/bird.arc
M trunk/monster/animal/cobra.arc
M trunk/monster/animal/mouse.arc
M trunk/monster/animal/bat_gen.arc
M trunk/monster/animal/snake.arc
M trunk/monster/animal/Bear/polarbear.arc
M trunk/monster/animal/Bear/bear.arc
M trunk/monster/animal/ape.arc
M trunk/monster/animal/fungus.arc
M trunk/monster/animal/bird_gen.arc
M trunk/monster/animal/mouse_gen.arc
M trunk/monster/animal/panthergen.arc
M trunk/monster/animal/shadowtiger/shadowpup.arc
M trunk/monster/animal/Behemoth/behemoth.arc
M trunk/monster/animal/scorpi_gen.arc
M trunk/monster/animal/panther.arc
M trunk/monster/animal/gryphon/gryphon.arc
M trunk/monster/animal/Neko/neko.arc
M trunk/monster/animal/giant_bat.arc
M trunk/monster/animal/scorpion.arc
M trunk/monster/animal/farmyard/goose.arc
M trunk/monster/animal/farmyard/chicken.arc
M trunk/monster/animal/farmyard/sheep.arc
M trunk/monster/animal/Wolf/dwolf.arc
M trunk/monster/animal/Wolf/dwolf_sire.arc
M trunk/monster/animal/Wolf/wolf.arc
M trunk/monster/animal/Dog/mastif.arc
M trunk/monster/animal/Dog/pup.arc
M trunk/monster/animal/Dog/dog.arc
M trunk/monster/animal/bat.arc
M trunk/monster/giant/Titan/titan.arc
M trunk/monster/giant/serpent/fireserp.arc
M trunk/monster/giant/serpent/serpent.arc
M trunk/monster/giant/mabu.arc
M trunk/monster/giant/Big_Wiz/big_wiz.arc
M trunk/monster/giant/giant_gen.arc
M trunk/monster/giant/djinn/m_djinn.arc
M trunk/monster/giant/giant.arc
M trunk/monster/giant/slug/slug.arc
M trunk/monster/demon/fiend.arc
M trunk/monster/demon/medium_demon/mdemon.arc
M trunk/monster/demon/devil.arc
M trunk/monster/demon/Demon_Lord/demon_lord.arc
M trunk/monster/demon/imp.arc
M trunk/monster/demon/devil_gen.arc
M trunk/monster/demon/bone_head.arc
M trunk/monster/demon/Big_Demon/big_demon.arc
M trunk/monster/demon/raas.arc
M trunk/monster/humanoid/pyro_gen.arc
M trunk/monster/humanoid/madman.arc
M trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M trunk/monster/humanoid/Class/thief_1.arc
M trunk/monster/humanoid/Class/conjurer2.arc
M trunk/monster/humanoid/Class/pirate.arc
M trunk/monster/humanoid/Class/northman.arc
M trunk/monster/humanoid/Class/conjurer.arc
M trunk/monster/humanoid/Gnome/gnome.arc
M trunk/monster/humanoid/Gnome/gnome2.arc
M trunk/monster/humanoid/pyromaniac.arc
M trunk/monster/humanoid/Elf/dark_elf2.arc
M trunk/monster/humanoid/Elf/dark_elf.arc
M trunk/monster/humanoid/madman_gen.arc
M trunk/monster/humanoid/siegfried.arc
M trunk/monster/humanoid/Human/child_thief.arc
M trunk/monster/humanoid/Human/pir_lass.arc
M trunk/monster/humanoid/Human/postman/postman.arc
M trunk/monster/humanoid/Human/postman/postman_gen.arc
M trunk/monster/elemental/Para/para_ice.arc
M trunk/monster/elemental/Para/para_lava.arc
M trunk/monster/elemental/Para/para_air.arc
M trunk/monster/elemental/Para/para_earth.arc
M trunk/monster/elemental/Para/para_fire.arc
M trunk/monster/elemental/Para/para_water.arc
M trunk/monster/elemental/Para/para_light.arc
M trunk/monster/elemental/Para/para_mud.arc
M trunk/monster/elemental/witch_air.arc
M trunk/monster/elemental/elem_air.arc
M trunk/monster/elemental/witch_water.arc
M trunk/monster/elemental/witch_fire.arc
M trunk/monster/elemental/elem_water.arc
M trunk/monster/elemental/elem_fire.arc
M trunk/monster/elemental/witch_earth.arc
M trunk/monster/elemental/elem_earth.arc
M trunk/monster/goblin/orc_gen.arc
M trunk/monster/goblin/gnoll_leader_arc.arc
M trunk/monster/goblin/ogre_chief_arc.arc
M trunk/monster/goblin/ogre_gen.arc
M trunk/monster/goblin/ogre_leader_arc.arc
M trunk/monster/goblin/gnoll_chief_arc.arc
M trunk/monster/goblin/kobold_gen.arc
M trunk/monster/goblin/orc_leader_arc.arc
M trunk/monster/goblin/orc_chief_arc.arc
M trunk/monster/goblin/gnoll.arc
M trunk/monster/goblin/goblin_leader_arc.arc
M trunk/monster/goblin/gnoll_gen.arc
M trunk/monster/goblin/goblin.arc
M trunk/monster/goblin/orc.arc
M trunk/monster/goblin/ogre.arc
M trunk/monster/goblin/goblin_chief_arc.arc
M trunk/monster/goblin/goblin_gen.arc
M trunk/monster/goblin/kobold.arc
M trunk/monster/dragon/Hatchlings/cold_drag.arc
M trunk/monster/dragon/Hatchlings/fire_drag.arc
M trunk/monster/dragon/Hatchlings/elec_drag.arc
M trunk/monster/dragon/bone_drake/bone_drake.arc
M trunk/monster/dragon/Electric/elec_dr.arc
M trunk/monster/dragon/Dragonman/dragonman.arc
M trunk/monster/dragon/Dragon/dragon.arc
M trunk/monster/dragon/dragoncave.arc
M trunk/monster/dragon/baby_drag.arc
M trunk/monster/dragon/drake/drake.arc
M trunk/monster/dragon/wyvern.arc
M trunk/monster/dragon/WDragon/worthless_dragon.arc
M trunk/monster/dragon/Chinese_Dra/chinese_dr.arc

1 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 10 files:

  • monster/dragon/Chinese_Dra: chinese_dr.base.x31.png (changed), chinese_dr.base.x32.png (changed), chinese_dr.base.x33.png (changed), chinese_dr.base.x71.png (changed), chinese_dr.base.x72.png (changed), chinese_dr.base.x73.png (changed), chinese_dr_spellcasting.base.x31.png (changed), chinese_dr_spellcasting.base.x32.png (changed), chinese_dr_spellcasting.base.x71.png (changed), chinese_dr_spellcasting.base.x72.png (changed)
qal21 2007-11-29 21:41 Rev.: 7596

Commit spellcasting animations for chinese dragons

135 lines of code changed in 5 files:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (+14), chinese_dr_spellcasting.base.x31.png (new 26), chinese_dr_spellcasting.base.x32.png (new 38), chinese_dr_spellcasting.base.x71.png (new 27), chinese_dr_spellcasting.base.x72.png (new 30)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (-1)
ryo_saeba 2007-05-01 04:26 Rev.: 6168

Add blue and green dragon scales, link them for relevant dragons.

24 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese.trs (+24 -6)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

1 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (+1)
aaron_baugher 2007-02-16 15:49 Rev.: 5558

Converting multi-tile image arches to single images

172 lines of code changed in 31 files:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (+36 -36), chinese_dr.base.131.png (del), chinese_dr.base.132.png (del), chinese_dr.base.133.png (del), chinese_dr.base.171.png (del), chinese_dr.base.172.png (del), chinese_dr.base.173.png (del), chinese_dr.base.231.png (del), chinese_dr.base.232.png (del), chinese_dr.base.233.png (del), chinese_dr.base.271.png (del), chinese_dr.base.272.png (del), chinese_dr.base.273.png (del), chinese_dr.base.331.png (del), chinese_dr.base.332.png (del), chinese_dr.base.333.png (del), chinese_dr.base.371.png (del), chinese_dr.base.372.png (del), chinese_dr.base.373.png (del), chinese_dr.base.431.png (del), chinese_dr.base.432.png (del), chinese_dr.base.433.png (del), chinese_dr.base.471.png (del), chinese_dr.base.472.png (del), chinese_dr.base.473.png (del), chinese_dr.base.x31.png (new 30), chinese_dr.base.x32.png (new 28), chinese_dr.base.x33.png (new 30), chinese_dr.base.x71.png (new 17), chinese_dr.base.x72.png (new 18), chinese_dr.base.x73.png (new 13)
gros 2006-12-30 14:40 Rev.: 5262

Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30

50 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese.trs (new 50)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

1 lines of code changed in 1 file:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 2 files:

  • monster/dragon/Chinese_Dra: chinese_dr.arc (-1)
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