Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 141 (100.0%) | 1439 (100.0%) | 10.2 |
player/race/ | 29 (20.6%) | 380 (26.4%) | 13.1 |
construct/window/ | 8 (5.7%) | 233 (16.2%) | 29.1 |
monster/dragon/Dragon/ | 13 (9.2%) | 145 (10.1%) | 11.1 |
construct/roof/ | 12 (8.5%) | 119 (8.3%) | 9.9 |
traps/ | 1 (0.7%) | 92 (6.4%) | 92.0 |
random/ | 1 (0.7%) | 64 (4.4%) | 64.0 |
monster/elemental/ | 4 (2.8%) | 52 (3.6%) | 13.0 |
monster/dragon/Chinese_Dra/ | 1 (0.7%) | 50 (3.5%) | 50.0 |
player/dragon_ability/ | 1 (0.7%) | 32 (2.2%) | 32.0 |
player/class/Thief/ | 1 (0.7%) | 32 (2.2%) | 32.0 |
player/class/Warrior/ | 1 (0.7%) | 30 (2.1%) | 30.0 |
monster/undead/ | 1 (0.7%) | 29 (2.0%) | 29.0 |
/ | 4 (2.8%) | 21 (1.5%) | 5.2 |
monster/undead/skree/ | 1 (0.7%) | 18 (1.3%) | 18.0 |
monster/animal/giant_worm/ | 1 (0.7%) | 18 (1.3%) | 18.0 |
monster/chaos/ | 1 (0.7%) | 16 (1.1%) | 16.0 |
monster/animal/farmyard/ | 1 (0.7%) | 16 (1.1%) | 16.0 |
monster/dragon/ | 1 (0.7%) | 15 (1.0%) | 15.0 |
monster/demon/Demon_Lord/ | 1 (0.7%) | 15 (1.0%) | 15.0 |
weapon/sword/ | 14 (9.9%) | 14 (1.0%) | 1.0 |
food/ | 5 (3.5%) | 12 (0.8%) | 2.4 |
monster/misc/ | 1 (0.7%) | 8 (0.6%) | 8.0 |
monster/dragon/drake/ | 1 (0.7%) | 7 (0.5%) | 7.0 |
system/ | 1 (0.7%) | 5 (0.3%) | 5.0 |
monster/animal/Neko/ | 1 (0.7%) | 4 (0.3%) | 4.0 |
monster/animal/Giant_rat/ | 1 (0.7%) | 4 (0.3%) | 4.0 |
monster/animal/Behemoth/ | 1 (0.7%) | 4 (0.3%) | 4.0 |
monster/misc/Unicorn/ | 1 (0.7%) | 3 (0.2%) | 3.0 |
spell/Healing/ | 1 (0.7%) | 1 (0.1%) | 1.0 |
wall/wwall/ | 14 (9.9%) | 0 (0.0%) | 0.0 |
wall/awall/ | 14 (9.9%) | 0 (0.0%) | 0.0 |
monster/humanoid/Arabic/ | 3 (2.1%) | 0 (0.0%) | 0.0 |
2.0 Elements: Windows.
240 lines of code changed in 9 files:
2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07
128 lines of code changed in 13 files:
New arabian guards images, courtesy of Miguel Ghobangieno.
3 lines of code changed in 4 files:
Add the archetype hook for user-defined plugin events.
7 lines of code changed in 2 files:
Replaced debugging pictures of the spellcasting big dragon by the proper ones - silly me ! :)
0 lines of code changed in 6 files:
Added a spellcasting animation for the Big Dragon. Courtesy of Rednaxela.
145 lines of code changed in 7 files:
Corrected a typo caused by previous commit conflict.
0 lines of code changed in 1 file:
Add sample support for spellcasting compound animations.
Try to cast minor healing with a Fenx :)
37 lines of code changed in 4 files:
Added a carriage-return at end of file.
1 lines of code changed in 1 file:
Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
70 lines of code changed in 21 files:
Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30
612 lines of code changed in 26 files:
Fix for bug #1518397 - Arch awall_w_0.111 graphic needs rework.
Thanks to Aaron Baugher for those faces !
- gros 2006-12-30
0 lines of code changed in 14 files:
Kept the "flat" version of the booze bottle for the classical set,
in which they perfectly fit.
- gros 2006-12-30
12 lines of code changed in 2 files:
Replaced the "flat" booze bottle by a "skewed" version of it, to match the
perspective used in the standard set.
- gros 2006-12-30
0 lines of code changed in 3 files:
Updated weak wall images, solving bug #1518263 ("Arch wwall_weak_1 incorrect graphic style")
Thanks a lot to Aaron Baugher for this great contribution !
- gros 2006-12-30
0 lines of code changed in 14 files:
Added the Fenx race to the archetypes.
- gros 2006-12-29
184 lines of code changed in 14 files: