Directory monster/elemental/

Total Files:
71
Deleted Files:
1
Lines of Code:
882

[root]/monster/elemental
            directory in repo Para (200 files, 2184 lines)
            directory in repo Shadow (20 files, 337 lines)

Lines of Code

monster/elemental/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 227 (100.0%) 618 (100.0%) 2.7
ryo_saeba 35 (15.4%) 365 (59.1%) 10.4
akirschbaum 94 (41.4%) 119 (19.3%) 1.2
gros 4 (1.8%) 52 (8.4%) 13.0
mwedel 9 (4.0%) 44 (7.1%) 4.8
anmaster 52 (22.9%) 29 (4.7%) 0.5
qal21 24 (10.6%) 8 (1.3%) 0.3
meflin2 1 (0.4%) 1 (0.2%) 1.0
silvernexus 4 (1.8%) 0 (0.0%) 0.0
rjtanner 4 (1.8%) 0 (0.0%) 0.0

Most Recent Commits

ryo_saeba 2015-05-31 12:18 Rev.: 19984

Fix some .face files.

0 lines of code changed in 1 file:

  • monster/elemental: elem_dust.face (-1)
rjtanner 2012-11-29 19:20 Rev.: 18539

Patch: 3588679, Recolored air elemental image to create new dust elemental image. Moved old images to classic image set. Credit to SilverNexus.

0 lines of code changed in 4 files:

  • monster/elemental: elem_dust.base.111.png (changed), elem_dust.base.112.png (changed), elem_dust.clsc.111.png (new), elem_dust.clsc.112.png (new)
silvernexus 2012-11-27 14:11 Rev.: 18530

Redesigned black fire elemental images to be in perspective.

0 lines of code changed in 4 files:

  • monster/elemental: elem_fire_black.base.111.png (changed), elem_fire_black.base.112.png (changed), elem_fire_black.clsc.111.png (new), elem_fire_black.clsc.112.png (new)
ryo_saeba 2012-03-25 15:47 Rev.: 17694

Remove redundant skill.

0 lines of code changed in 1 file:

  • monster/elemental: witch_earth.trs (-2)
meflin2 2011-07-02 12:27 Rev.: 14770

monster rebalance - rebase AC

1 lines of code changed in 1 file:

  • monster/elemental: ice_warrior.arc (+1 -1)
ryo_saeba 2011-06-13 15:32 Rev.: 14564

Remove invalid attribute, fix resist_cold.

1 lines of code changed in 1 file:

  • monster/elemental: ice_warrior.arc (+1 -2)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

29 lines of code changed in 38 files:

  • monster/elemental: elem_air.arc (-1), elem_air.base.111.png (+1 -1), elem_air.base.112.png (+1 -1), elem_air.clsc.111.png (+1 -1), elem_air.clsc.112.png (+1 -1), elem_dust.base.111.png (+1 -1), elem_dust.base.112.png (+1 -1), elem_earth.arc (-1), elem_earth.base.111.png (+1 -1), elem_earth.base.112.png (+1 -1), elem_earth.clsc.111.png (+1 -1), elem_earth.clsc.112.png (+1 -1), elem_fire.arc (-1), elem_fire.base.111.png (+1 -1), elem_fire.base.112.png (+1 -1), elem_fire.clsc.111.png (+1 -1), elem_fire.clsc.112.png (+1 -1), elem_fire_black.base.111.png (+1 -1), elem_fire_black.base.112.png (+1 -1), elem_fire_black.face (-1), elem_water.arc (-1), elem_water.base.111.png (+1 -1), elem_water.base.112.png (+1 -1), elem_water.clsc.111.png (+1 -1), elem_water.clsc.112.png (+1 -1), ice_warrior.base.x11.png (+1 -1), witch_air.arc (-1), witch_air.base.111.png (+1 -1), witch_air.base.112.png (+1 -1), witch_earth.arc (-1), witch_earth.base.111.png (+1 -1), witch_earth.base.112.png (+1 -1), witch_fire.arc (-1), witch_fire.base.111.png (+1 -1), witch_fire.base.112.png (+1 -1), witch_water.arc (-1), witch_water.base.111.png (+1 -1), witch_water.base.112.png (+1 -1)
ryo_saeba 2010-09-04 06:17 Rev.: 13740

Apply patch #2951440: New Monster - Ice Warrior, by Kayoto.

177 lines of code changed in 3 files:

  • monster/elemental: ice_warrior.arc (new 136), ice_warrior.base.x11.png (new 30), ice_warrior.trs (new 11)
ryo_saeba 2010-07-24 09:15 Rev.: 13502

Extract monsters from map /wolfsburg/tt/tta2. Fix experience to be more than the base elementals (hp is way higher).

131 lines of code changed in 8 files:

  • monster/elemental: elem.face (del), elem_dust.arc (new 22), elem_dust.face (new 11), elem_earth.arc (+23), elem_fire_black.arc (new 23), elem_fire_black.face (new 11), lava_man.arc (new 18), tsunami.arc (new 23)
mwedel 2010-05-21 02:14 Rev.: 13284

Update several archetypes which had type of CLASS (37) but were not in
fact class archetypes and instead more often used as NPC or monsters.
Remove type so they default to monsters and give them some real stats.
Also fixes bug in that requestinfo class_list would return these bogus
entries.
MSW 2010-05-20

8 lines of code changed in 1 file:

  • monster/elemental: fireborn.arc (+8 -7)
akirschbaum 2009-02-01 08:41 Rev.: 11304

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

107 lines of code changed in 26 files:

  • monster/elemental: air_elemental.face (new 4), air_witch.face (new 4), earth_elemental.face (new 4), earth_witch.face (new 4), elem_air.arc (+1 -5), elem_air.face (new 6), elem_earth.arc (+1 -5), elem_earth.face (new 6), elem_fire.arc (+1 -5), elem_fire.face (new 6), elem_water.arc (+1 -5), elem_water.face (new 6), fire_elemental.face (new 4), fire_witch.face (new 4), fireborn.arc (+1 -7), fireborn.face (new 18), water_elemental.face (new 4), water_witch.face (new 4), witch_air.arc (+1 -5), witch_air.face (new 6), witch_earth.arc (+1 -5), witch_earth.face (new 6), witch_fire.arc (+1 -5), witch_fire.face (new 6), witch_water.arc (+1 -5), witch_water.face (new 6)
anmaster 2009-01-24 23:10 Rev.: 11255

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 14 files:

  • monster/elemental: elem_earth.base.111.png (changed), elem_earth.base.112.png (changed), elem_fire.clsc.111.png (changed), elem_fire.clsc.112.png (changed), elem_water.base.112.png (changed), elem_water.clsc.112.png (changed), witch_air.base.111.png (changed), witch_air.base.112.png (changed), witch_earth.base.111.png (changed), witch_earth.base.112.png (changed), witch_fire.base.111.png (changed), witch_fire.base.112.png (changed), witch_water.base.111.png (changed), witch_water.base.112.png (changed)
ryo_saeba 2008-11-10 06:38 Rev.: 10379

Remove obsolete color_fg.

4 lines of code changed in 2 files:

  • monster/elemental: elem.face (new)
ryo_saeba 2008-11-10 06:14 Rev.: 10378

Remove obsolete color_fg.

9 lines of code changed in 9 files:

  • monster/elemental: elem_air.arc (+1 -1), elem_earth.arc (+1 -1), elem_fire.arc (+1 -1), elem_water.arc (+1 -1), fireborn.arc (+1 -1), witch_air.arc (+1 -1), witch_earth.arc (+1 -1), witch_fire.arc (+1 -1), witch_water.arc (+1 -1)
mwedel 2008-01-14 03:40 Rev.: 8195

monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted. This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M trunk/monster/angel/mesangel.arc
M trunk/monster/angel/whim.arc
M trunk/monster/angel/angel.arc
M trunk/monster/angel/holyghost.arc
M trunk/monster/angel/liteangel.arc
M trunk/monster/angel/cherub.arc
M trunk/monster/misc/dancingsword.arc
M trunk/monster/misc/stalkergen.arc
M trunk/monster/misc/Chess/chess_king.arc
M trunk/monster/misc/Chess/ch_queen.arc
M trunk/monster/misc/Chess/chess_pawn.arc
M trunk/monster/misc/Chess/ch_knight.arc
M trunk/monster/misc/Chess/chess_rook.arc
M trunk/monster/misc/Chess/chess_bish.arc
M trunk/monster/misc/deathtree.arc
M trunk/monster/misc/sandy.arc
M trunk/monster/misc/mudman.arc
M trunk/monster/misc/lokanth/lokanth.arc
M trunk/monster/misc/stalker.arc
M trunk/monster/misc/serpmen/serpman_gen.arc
M trunk/monster/misc/serpmen/serp_priest.arc
M trunk/monster/misc/serpmen/serp_man.arc
M trunk/monster/misc/pixie.arc
M trunk/monster/misc/c_knight.arc
M trunk/monster/misc/Baslic/baslic.arc
M trunk/monster/misc/pixie_gen.arc
M trunk/monster/misc/c_priest.arc
M trunk/monster/misc/blob.arc
M trunk/monster/misc/tentacle/tentacle2.arc
M trunk/monster/misc/tentacle/tentacle.arc
M trunk/monster/misc/broo.arc
M trunk/monster/misc/crawl/crawling_chaos.arc
M trunk/monster/misc/gargoyle.arc
M trunk/monster/troll/armourtroll.arc
M trunk/monster/troll/smalltroll.arc
M trunk/monster/troll/Troll/troll.arc
M trunk/monster/troll/Gaelotroll/gaelotroll.arc
M trunk/monster/chaos/liv_chaos.arc
M trunk/monster/undead/ghost_gen.arc
M trunk/monster/undead/zombie_gen.arc
M trunk/monster/undead/skull.arc
M trunk/monster/undead/vampire.arc
M trunk/monster/undead/spectre.arc
M trunk/monster/undead/vampiregen.arc
M trunk/monster/undead/skeleton_chief_arc.arc
M trunk/monster/undead/wight.arc
M trunk/monster/undead/ghost.arc
M trunk/monster/undead/grimreaper.arc
M trunk/monster/undead/nazgul.arc
M trunk/monster/undead/skelet_gen.arc
M trunk/monster/undead/wraith.arc
M trunk/monster/undead/skull_gen.arc
M trunk/monster/undead/skeleton.arc
M trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M trunk/monster/undead/banshee.arc
M trunk/monster/undead/ghast.arc
M trunk/monster/undead/nightmare.arc
M trunk/monster/undead/lich.arc
M trunk/monster/undead/zombie.arc
M trunk/monster/undead/skeleton_leader_arc.arc
M trunk/monster/acid/rustmonste.arc
M trunk/monster/acid/acid_pool.arc
M trunk/monster/acid/bpudding.arc
M trunk/monster/acid/acidsphere.arc
M trunk/monster/acid/slime.arc
M trunk/monster/acid/slimecrawler/slimecrawler.arc
M trunk/monster/acid/greenslime.arc
M trunk/monster/animal/bird.arc
M trunk/monster/animal/cobra.arc
M trunk/monster/animal/mouse.arc
M trunk/monster/animal/bat_gen.arc
M trunk/monster/animal/snake.arc
M trunk/monster/animal/Bear/polarbear.arc
M trunk/monster/animal/Bear/bear.arc
M trunk/monster/animal/ape.arc
M trunk/monster/animal/fungus.arc
M trunk/monster/animal/bird_gen.arc
M trunk/monster/animal/mouse_gen.arc
M trunk/monster/animal/panthergen.arc
M trunk/monster/animal/shadowtiger/shadowpup.arc
M trunk/monster/animal/Behemoth/behemoth.arc
M trunk/monster/animal/scorpi_gen.arc
M trunk/monster/animal/panther.arc
M trunk/monster/animal/gryphon/gryphon.arc
M trunk/monster/animal/Neko/neko.arc
M trunk/monster/animal/giant_bat.arc
M trunk/monster/animal/scorpion.arc
M trunk/monster/animal/farmyard/goose.arc
M trunk/monster/animal/farmyard/chicken.arc
M trunk/monster/animal/farmyard/sheep.arc
M trunk/monster/animal/Wolf/dwolf.arc
M trunk/monster/animal/Wolf/dwolf_sire.arc
M trunk/monster/animal/Wolf/wolf.arc
M trunk/monster/animal/Dog/mastif.arc
M trunk/monster/animal/Dog/pup.arc
M trunk/monster/animal/Dog/dog.arc
M trunk/monster/animal/bat.arc
M trunk/monster/giant/Titan/titan.arc
M trunk/monster/giant/serpent/fireserp.arc
M trunk/monster/giant/serpent/serpent.arc
M trunk/monster/giant/mabu.arc
M trunk/monster/giant/Big_Wiz/big_wiz.arc
M trunk/monster/giant/giant_gen.arc
M trunk/monster/giant/djinn/m_djinn.arc
M trunk/monster/giant/giant.arc
M trunk/monster/giant/slug/slug.arc
M trunk/monster/demon/fiend.arc
M trunk/monster/demon/medium_demon/mdemon.arc
M trunk/monster/demon/devil.arc
M trunk/monster/demon/Demon_Lord/demon_lord.arc
M trunk/monster/demon/imp.arc
M trunk/monster/demon/devil_gen.arc
M trunk/monster/demon/bone_head.arc
M trunk/monster/demon/Big_Demon/big_demon.arc
M trunk/monster/demon/raas.arc
M trunk/monster/humanoid/pyro_gen.arc
M trunk/monster/humanoid/madman.arc
M trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M trunk/monster/humanoid/Class/thief_1.arc
M trunk/monster/humanoid/Class/conjurer2.arc
M trunk/monster/humanoid/Class/pirate.arc
M trunk/monster/humanoid/Class/northman.arc
M trunk/monster/humanoid/Class/conjurer.arc
M trunk/monster/humanoid/Gnome/gnome.arc
M trunk/monster/humanoid/Gnome/gnome2.arc
M trunk/monster/humanoid/pyromaniac.arc
M trunk/monster/humanoid/Elf/dark_elf2.arc
M trunk/monster/humanoid/Elf/dark_elf.arc
M trunk/monster/humanoid/madman_gen.arc
M trunk/monster/humanoid/siegfried.arc
M trunk/monster/humanoid/Human/child_thief.arc
M trunk/monster/humanoid/Human/pir_lass.arc
M trunk/monster/humanoid/Human/postman/postman.arc
M trunk/monster/humanoid/Human/postman/postman_gen.arc
M trunk/monster/elemental/Para/para_ice.arc
M trunk/monster/elemental/Para/para_lava.arc
M trunk/monster/elemental/Para/para_air.arc
M trunk/monster/elemental/Para/para_earth.arc
M trunk/monster/elemental/Para/para_fire.arc
M trunk/monster/elemental/Para/para_water.arc
M trunk/monster/elemental/Para/para_light.arc
M trunk/monster/elemental/Para/para_mud.arc
M trunk/monster/elemental/witch_air.arc
M trunk/monster/elemental/elem_air.arc
M trunk/monster/elemental/witch_water.arc
M trunk/monster/elemental/witch_fire.arc
M trunk/monster/elemental/elem_water.arc
M trunk/monster/elemental/elem_fire.arc
M trunk/monster/elemental/witch_earth.arc
M trunk/monster/elemental/elem_earth.arc
M trunk/monster/goblin/orc_gen.arc
M trunk/monster/goblin/gnoll_leader_arc.arc
M trunk/monster/goblin/ogre_chief_arc.arc
M trunk/monster/goblin/ogre_gen.arc
M trunk/monster/goblin/ogre_leader_arc.arc
M trunk/monster/goblin/gnoll_chief_arc.arc
M trunk/monster/goblin/kobold_gen.arc
M trunk/monster/goblin/orc_leader_arc.arc
M trunk/monster/goblin/orc_chief_arc.arc
M trunk/monster/goblin/gnoll.arc
M trunk/monster/goblin/goblin_leader_arc.arc
M trunk/monster/goblin/gnoll_gen.arc
M trunk/monster/goblin/goblin.arc
M trunk/monster/goblin/orc.arc
M trunk/monster/goblin/ogre.arc
M trunk/monster/goblin/goblin_chief_arc.arc
M trunk/monster/goblin/goblin_gen.arc
M trunk/monster/goblin/kobold.arc
M trunk/monster/dragon/Hatchlings/cold_drag.arc
M trunk/monster/dragon/Hatchlings/fire_drag.arc
M trunk/monster/dragon/Hatchlings/elec_drag.arc
M trunk/monster/dragon/bone_drake/bone_drake.arc
M trunk/monster/dragon/Electric/elec_dr.arc
M trunk/monster/dragon/Dragonman/dragonman.arc
M trunk/monster/dragon/Dragon/dragon.arc
M trunk/monster/dragon/dragoncave.arc
M trunk/monster/dragon/baby_drag.arc
M trunk/monster/dragon/drake/drake.arc
M trunk/monster/dragon/wyvern.arc
M trunk/monster/dragon/WDragon/worthless_dragon.arc
M trunk/monster/dragon/Chinese_Dra/chinese_dr.arc

36 lines of code changed in 8 files:

  • monster/elemental: elem_air.arc (+6 -6), elem_earth.arc (+4 -4), elem_fire.arc (+6 -6), elem_water.arc (+2 -2), witch_air.arc (+2 -2), witch_earth.arc (+5 -5), witch_fire.arc (+6 -6), witch_water.arc (+5 -5)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 56 files:

  • monster/elemental: elem_air.base.111.png (changed), elem_air.base.112.png (new), elem_air.clsc.111.png (changed), elem_air.clsc.112.png (new), elem_dust.base.111.png (changed), elem_dust.base.112.png (changed), elem_earth.base.111.png (new), elem_earth.base.112.png (new), elem_earth.clsc.111.png (new), elem_earth.clsc.112.png (new), elem_fire.base.111.png (changed), elem_fire.base.112.png (new), elem_fire.clsc.111.png (new), elem_fire.clsc.112.png (changed), elem_fire_black.base.111.png (changed), elem_fire_black.base.112.png (changed), elem_water.base.111.png (new), elem_water.base.112.png (new), elem_water.clsc.111.png (changed), elem_water.clsc.112.png (changed), witch_air.base.111.png (changed), witch_air.base.112.png (changed), witch_earth.base.111.png (changed), witch_earth.base.112.png (changed), witch_fire.base.111.png (new), witch_fire.base.112.png (changed), witch_water.base.111.png (changed), witch_water.base.112.png (new)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 9 files:

  • monster/elemental: elem_air.arc (-1), elem_earth.arc (-1), elem_fire.arc (-1), elem_water.arc (-1), fireborn.arc (-1), witch_air.arc (-1), witch_earth.arc (-1), witch_fire.arc (-1), witch_water.arc (-1)
akirschbaum 2007-03-25 05:51 Rev.: 5874

Convert obsolete 'flying' attribute to 'move_type' attributes.

4 lines of code changed in 4 files:

  • monster/elemental: elem_air.arc (+1 -2), elem_fire.arc (+1 -2), witch_air.arc (+1 -2), witch_fire.arc (+1 -2)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

8 lines of code changed in 8 files:

  • monster/elemental: elem_air.arc (+1), elem_earth.arc (+1), elem_fire.arc (+1), elem_water.arc (+1), witch_air.arc (+1), witch_earth.arc (+1), witch_fire.arc (+1), witch_water.arc (+1)
ryo_saeba 2007-03-21 13:42 Rev.: 5836

Those archetypes were in player/old, but are still used in some maps.

43 lines of code changed in 1 file:

  • monster/elemental: fireborn.arc (new 43)
gros 2006-12-30 14:40 Rev.: 5262

Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30

52 lines of code changed in 4 files:

  • monster/elemental: witch_air.trs (new 11), witch_earth.trs (new 19), witch_fire.trs (new 9), witch_water.trs (new 13)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

8 lines of code changed in 8 files:

  • monster/elemental: elem_air.arc (+1), elem_earth.arc (+1), elem_fire.arc (+1), elem_water.arc (+1), witch_air.arc (+1), witch_earth.arc (+1), witch_fire.arc (+1), witch_water.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 16 files:

  • monster/elemental: elem_air.arc (new), elem_earth.arc (new), elem_fire.arc (new), elem_water.arc (-1), witch_air.arc (new), witch_earth.arc (new), witch_fire.arc (new), witch_water.arc (new)
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