Directory monster/undead/skree/

Total Files:
20
Deleted Files:
0
Lines of Code:
334

[root]/monster/undead/skree

Lines of Code

monster/undead/skree/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 122 (100.0%) 76 (100.0%) 0.6
mwedel 60 (49.2%) 24 (31.6%) 0.4
gros 1 (0.8%) 18 (23.7%) 18.0
anmaster 24 (19.7%) 13 (17.1%) 0.5
ryo_saeba 8 (6.6%) 10 (13.2%) 1.2
akirschbaum 19 (15.6%) 7 (9.2%) 0.3
qal21 9 (7.4%) 3 (3.9%) 0.3
meflin2 1 (0.8%) 1 (1.3%) 1.0

Most Recent Commits

meflin2 2011-07-02 12:27 Rev.: 14770

monster rebalance - rebase AC

1 lines of code changed in 1 file:

  • monster/undead/skree: skree.arc (+1 -1)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

13 lines of code changed in 17 files:

  • monster/undead/skree: skree.arc (-1), skree.base.x31.png (+1 -2), skree.base.x32.png (+1 -2), skree.base.x33.png (+1 -2), skree.base.x71.png (+1 -2), skree.base.x72.png (+1 -2), skree.base.x73.png (+1 -2), skree.clsc.x31.png (+1 -2), skree.clsc.x32.png (+1 -2), skree.clsc.x33.png (+1 -2), skree.clsc.x71.png (+1 -2), skree.clsc.x72.png (+1 -2), skree.clsc.x73.png (+1 -2), skree.face (-1), skree_claw.arc (-1), skree_claw.base.111.png (+1 -1), skree_eye.arc (-1)
akirschbaum 2009-02-01 08:41 Rev.: 11304

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

6 lines of code changed in 4 files:

  • monster/undead/skree: pretty_ruby.face (new 3), skree_claw.arc (-1), skree_claw.face (new 3), skree_eye.arc (-1)
anmaster 2009-01-24 23:04 Rev.: 11253

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 7 files:

  • monster/undead/skree: skree.base.x31.png (changed), skree.base.x32.png (changed), skree.base.x33.png (changed), skree.base.x71.png (changed), skree.base.x72.png (changed), skree.base.x73.png (changed), skree_claw.base.111.png (changed)
ryo_saeba 2008-11-10 06:14 Rev.: 10378

Remove obsolete color_fg.

2 lines of code changed in 2 files:

  • monster/undead/skree: skree_claw.arc (+1 -1), skree_eye.arc (+1 -1)
ryo_saeba 2008-11-10 03:45 Rev.: 10353

Extract animation and face information.

8 lines of code changed in 3 files:

  • monster/undead/skree: skree.arc (+4 -8), skree.face (new)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 14 files:

  • monster/undead/skree: skree.base.x31.png (changed), skree.base.x32.png (changed), skree.base.x33.png (changed), skree.base.x71.png (changed), skree.base.x72.png (changed), skree.base.x73.png (changed), skree.clsc.x31.png (changed), skree.clsc.x32.png (changed), skree.clsc.x33.png (changed), skree.clsc.x71.png (changed), skree.clsc.x72.png (changed), skree.clsc.x73.png (changed), skree_claw.base.111.png (changed)
ryo_saeba 2007-06-13 14:01 Rev.: 6557

Remove obsolete field.

0 lines of code changed in 3 files:

  • monster/undead/skree: skree.arc (-1), skree_claw.arc (-1), skree_eye.arc (-1)
akirschbaum 2007-03-24 09:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

1 lines of code changed in 1 file:

  • monster/undead/skree: skree.arc (+1)
gros 2006-12-30 14:40 Rev.: 5262

Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30

18 lines of code changed in 1 file:

  • monster/undead/skree: skree.trs (new 18)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

3 lines of code changed in 3 files:

  • monster/undead/skree: skree.arc (+1), skree_claw.arc (+1), skree_eye.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 6 files:

  • monster/undead/skree: skree.arc (new), skree_claw.arc (new), skree_eye.arc (-1)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 12 files:

  • monster/undead/skree: skree.base.x31.png (changed), skree.base.x32.png (changed), skree.base.x33.png (changed), skree.base.x71.png (changed), skree.base.x72.png (changed), skree.base.x73.png (changed), skree.clsc.x31.png (changed), skree.clsc.x32.png (changed), skree.clsc.x33.png (changed), skree.clsc.x71.png (changed), skree.clsc.x72.png (changed), skree.clsc.x73.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

12 lines of code changed in 12 files:

  • monster/undead/skree: skree.base.x31.png (+1 -2), skree.base.x32.png (+1 -2), skree.base.x33.png (+1 -2), skree.base.x71.png (+1 -2), skree.base.x72.png (+1 -2), skree.base.x73.png (+1 -2), skree.clsc.x31.png (+1 -2), skree.clsc.x32.png (+1 -2), skree.clsc.x33.png (+1 -2), skree.clsc.x71.png (+1 -2), skree.clsc.x72.png (+1 -2), skree.clsc.x73.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

12 lines of code changed in 12 files:

  • monster/undead/skree: skree.base.x31.png (+1 -1), skree.base.x32.png (+1 -1), skree.base.x33.png (+1 -1), skree.base.x71.png (+1 -1), skree.base.x72.png (+1 -1), skree.base.x73.png (+1 -1), skree.clsc.x31.png (+1 -1), skree.clsc.x32.png (+1 -1), skree.clsc.x33.png (+1 -1), skree.clsc.x71.png (+1 -1), skree.clsc.x72.png (+1 -1), skree.clsc.x73.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 24 files:

  • monster/undead/skree: skree.base.x31.png (changed), skree.base.x32.png (new), skree.base.x33.png (changed), skree.base.x71.png (changed), skree.base.x72.png (changed), skree.base.x73.png (new), skree.clsc.x31.png (new), skree.clsc.x32.png (new), skree.clsc.x33.png (changed), skree.clsc.x71.png (new), skree.clsc.x72.png (changed), skree.clsc.x73.png (new)
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