Directory player/race/

Total Files:
465
Deleted Files:
8
Lines of Code:
4155

[root]/player/race

Lines of Code

player/race/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 1339 (100.0%) 2346 (100.0%) 1.7
ryo_saeba 273 (20.4%) 920 (39.2%) 3.3
akirschbaum 459 (34.3%) 419 (17.9%) 0.9
gros 29 (2.2%) 380 (16.2%) 13.1
anmaster 400 (29.9%) 235 (10.0%) 0.5
mwedel 72 (5.4%) 210 (9.0%) 2.9
sarumatix 5 (0.4%) 72 (3.1%) 14.4
partmedia 2 (0.1%) 71 (3.0%) 35.5
silvernexus 39 (2.9%) 25 (1.1%) 0.6
qal21 39 (2.9%) 13 (0.6%) 0.3
rjtanner 1 (0.1%) 1 (0.0%) 1.0
ketche 16 (1.2%) 0 (0.0%) 0.0
buzzsawddog 4 (0.3%) 0 (0.0%) 0.0

Most Recent Commits

silvernexus 2021-02-08 22:42 Rev.: 21922

Correct lack of classic faces for only part of wraith player animation set.

0 lines of code changed in 12 files:

  • player/race: wraith_player_feeding.clsc.111.png (new), wraith_player_feeding.clsc.112.png (new), wraith_player_feeding.clsc.113.png (new), wraith_player_feeding.clsc.131.png (new), wraith_player_feeding.clsc.132.png (new), wraith_player_feeding.clsc.133.png (new), wraith_player_feeding.clsc.151.png (new), wraith_player_feeding.clsc.152.png (new), wraith_player_feeding.clsc.153.png (new), wraith_player_feeding.clsc.171.png (new), wraith_player_feeding.clsc.172.png (new), wraith_player_feeding.clsc.173.png (new)
silvernexus 2020-11-10 22:53 Rev.: 21536

Add ranger class.
This allows greater emphasis on missile weapons in the early game.

12 lines of code changed in 17 files:

  • player/race: elf_player_class_ranger.base.111.png (new), elf_player_class_ranger.base.112.png (new), elf_player_class_ranger.base.131.png (new), elf_player_class_ranger.base.132.png (new), elf_player_class_ranger.base.151.png (new), elf_player_class_ranger.base.152.png (new), elf_player_class_ranger.base.171.png (new), elf_player_class_ranger.base.172.png (new), elf_player_class_ranger.clsc.111.png (new), elf_player_class_ranger.clsc.112.png (new), elf_player_class_ranger.clsc.131.png (new), elf_player_class_ranger.clsc.132.png (new), elf_player_class_ranger.clsc.151.png (new), elf_player_class_ranger.clsc.152.png (new), elf_player_class_ranger.clsc.171.png (new), elf_player_class_ranger.clsc.172.png (new), elf_player_class_ranger.face (new 12)
ryo_saeba 2020-09-11 09:22 Rev.: 21396

Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.

Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.

Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")

48 lines of code changed in 14 files:

  • player/race: dwarf_p.arc (+2 -5), elf.arc (+3 -5), fenx.arc (+2 -4), fireborn.arc (+4 -5), gnome_p.arc (+2 -5), halfling.arc (+3 -5), human.arc (+2 -6), northman.arc (+4 -6), pl_dragon.arc (+5 -6), pl_half_orc.arc (+4 -5), quetzalcoatl.arc (+6 -6), serpentman.arc (+3 -5), troll_player.arc (+4 -6), wraithp.arc (+4 -5)
ryo_saeba 2020-09-11 09:01 Rev.: 21394

Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.

3 lines of code changed in 2 files:

  • player/race: fenx.arc (+3 -16), fenx.trs (-2)
silvernexus 2020-09-08 18:08 Rev.: 21359

Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.

12 lines of code changed in 9 files:

  • player/race: dwarf_player_class_barbarian.base.111.png (new), dwarf_player_class_barbarian.base.112.png (new), dwarf_player_class_barbarian.base.131.png (new), dwarf_player_class_barbarian.base.132.png (new), dwarf_player_class_barbarian.base.151.png (new), dwarf_player_class_barbarian.base.152.png (new), dwarf_player_class_barbarian.base.171.png (new), dwarf_player_class_barbarian.base.172.png (new), dwarf_player_class_barbarian.face (new 12)
sarumatix 2017-08-04 21:17 Rev.: 20466

Reduced negative fire resistance for troll players to make this race slightly more competitive for higher level players.

1 lines of code changed in 1 file:

  • player/race: troll_player.arc (+1 -1)
partmedia 2017-08-03 01:44 Rev.: 20465

Reduce serpentman cold vulnerability

Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.

Submitted by: David Hurst

2 lines of code changed in 1 file:

  • player/race: serpentman.arc (+2 -2)
silvernexus 2015-11-30 14:35 Rev.: 20111

Fix half-orc player so it starts with 999 food instead of 0 food.

1 lines of code changed in 1 file:

  • player/race: pl_half_orc.arc (+1)
sarumatix 2014-10-11 22:30 Rev.: 19697

testing modification using notepad++ using windows system to ensure newlines are unix format.

0 lines of code changed in 1 file:

  • player/race: fenx.arc (-1)
partmedia 2014-10-11 22:01 Rev.: 19696

Convert to Unix newlines to fix server runtime error

Reported by: Jason Bergmann

69 lines of code changed in 1 file:

  • player/race: fenx.arc (+69 -69)
sarumatix 2014-10-11 02:20 Rev.: 19694

Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.

69 lines of code changed in 1 file:

  • player/race: fenx.arc (+69 -69)
sarumatix 2014-10-11 02:16 Rev.: 19693

Correctly added 'can see in the dark' to abilities list.

1 lines of code changed in 1 file:

  • player/race: troll_player.arc (+1 -1)
sarumatix 2014-10-11 02:15 Rev.: 19692

Fixed typo levivation -> levitation

1 lines of code changed in 1 file:

  • player/race: fireborn.arc (+1 -1)
rjtanner 2014-02-19 14:56 Rev.: 19238

Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.

1 lines of code changed in 1 file:

  • player/race: wraithp.arc (+1 -1)
akirschbaum 2012-06-19 14:48 Rev.: 18294

Enable players to generate sound effects.

14 lines of code changed in 14 files:

  • player/race: dwarf_p.arc (+1), elf.arc (+1), fenx.arc (+1), fireborn.arc (+1), gnome_p.arc (+1), halfling.arc (+1), human.arc (+1), northman.arc (+1), pl_dragon.arc (+1), pl_half_orc.arc (+1), quetzalcoatl.arc (+1), serpentman.arc (+1), troll_player.arc (+1), wraithp.arc (+1)
ryo_saeba 2012-03-25 11:12 Rev.: 17685

Feature request #2534080: unique force for each playable race.

78 lines of code changed in 16 files:

  • player/race: dwarf_p.arc (+6), dwarf_p.trs (+2), gnome_p.arc (+8), gnome_p.trs (+2), halfling.arc (+8), halfling.trs (+2), human.arc (+8), human.trs (+2), northman.arc (+8), northman.trs (+2), pl_half_orc.arc (+8), pl_half_orc.trs (+2), quetzalcoatl.arc (+8 -1), quetzalcoatl.trs (+2), serpentman.arc (+8), serpentman.trs (+2)
ryo_saeba 2012-03-11 06:49 Rev.: 17454

Bow animation for the Fenx.

15 lines of code changed in 13 files:

  • player/race: fenx_bow.base.111.png (new), fenx_bow.base.112.png (new), fenx_bow.base.113.png (new), fenx_bow.base.131.png (new), fenx_bow.base.132.png (new), fenx_bow.base.133.png (new), fenx_bow.base.151.png (new), fenx_bow.base.152.png (new), fenx_bow.base.153.png (new), fenx_bow.base.171.png (new), fenx_bow.base.172.png (new), fenx_bow.base.173.png (new), fenx_player_bow.face (new 15)
ryo_saeba 2011-07-23 09:39 Rev.: 14906

Double sword animation for the Fenx.

15 lines of code changed in 9 files:

  • player/race: fenx_double_sword.base.111.png (new), fenx_double_sword.base.112.png (new), fenx_double_sword.base.131.png (new), fenx_double_sword.base.132.png (new), fenx_double_sword.base.151.png (new), fenx_double_sword.base.152.png (new), fenx_double_sword.base.171.png (new), fenx_double_sword.base.172.png (new), fenx_player_double_sword.face (new 15)
ryo_saeba 2011-07-10 08:23 Rev.: 14840

Add missing faces for the Fenx's sword animation.

3 lines of code changed in 3 files:

  • player/race: fenx_player_sword.face (+3 -3), fenx_sword.base.111.png (new), fenx_sword.base.112.png (new)
ryo_saeba 2011-07-10 06:39 Rev.: 14839

Fix extra pixel.

0 lines of code changed in 1 file:

  • player/race: fenx_spellcasting.base.131.png (changed)
ryo_saeba 2011-07-10 02:41 Rev.: 14834

Scroll reading animation for the Fenx.

15 lines of code changed in 13 files:

  • player/race: fenx_player_read_scroll.face (new 15), fenx_read_scroll.base.111.png (new), fenx_read_scroll.base.112.png (new), fenx_read_scroll.base.113.png (new), fenx_read_scroll.base.131.png (new), fenx_read_scroll.base.132.png (new), fenx_read_scroll.base.133.png (new), fenx_read_scroll.base.151.png (new), fenx_read_scroll.base.152.png (new), fenx_read_scroll.base.153.png (new), fenx_read_scroll.base.171.png (new), fenx_read_scroll.base.172.png (new), fenx_read_scroll.base.173.png (new)
ryo_saeba 2011-07-09 04:36 Rev.: 14811

Slightly adjust.

0 lines of code changed in 1 file:

  • player/race: fenx_karate.base.130.png (changed)
ryo_saeba 2011-07-09 04:35 Rev.: 14810

Karate animation for the Fenx.

15 lines of code changed in 9 files:

  • player/race: fenx_karate.base.110.png (new), fenx_karate.base.111.png (new), fenx_karate.base.130.png (new), fenx_karate.base.131.png (new), fenx_karate.base.150.png (new), fenx_karate.base.151.png (new), fenx_karate.base.170.png (new), fenx_karate.base.171.png (new), fenx_player_karate.face (new 15)
ryo_saeba 2011-07-09 04:01 Rev.: 14808

Punching animation for the Fenx.

15 lines of code changed in 13 files:

  • player/race: fenx_player_punching.face (new 15), fenx_punching.base.110.png (new), fenx_punching.base.111.png (new), fenx_punching.base.112.png (new), fenx_punching.base.130.png (new), fenx_punching.base.131.png (new), fenx_punching.base.132.png (new), fenx_punching.base.150.png (new), fenx_punching.base.151.png (new), fenx_punching.base.152.png (new), fenx_punching.base.170.png (new), fenx_punching.base.171.png (new), fenx_punching.base.172.png (new)
ryo_saeba 2011-07-08 14:16 Rev.: 14799

Fix animation.

0 lines of code changed in 2 files:

  • player/race: fenx_sword.base.131.png (changed), fenx_sword.base.132.png (changed)
ryo_saeba 2011-06-25 05:50 Rev.: 14695

Wraith feeding animation.

15 lines of code changed in 13 files:

  • player/race: wraith_player_feeding.base.111.png (new), wraith_player_feeding.base.112.png (new), wraith_player_feeding.base.113.png (new), wraith_player_feeding.base.131.png (new), wraith_player_feeding.base.132.png (new), wraith_player_feeding.base.133.png (new), wraith_player_feeding.base.151.png (new), wraith_player_feeding.base.152.png (new), wraith_player_feeding.base.153.png (new), wraith_player_feeding.base.171.png (new), wraith_player_feeding.base.172.png (new), wraith_player_feeding.base.173.png (new), wraith_player_feeding.face (new 15)
ryo_saeba 2011-06-23 15:10 Rev.: 14688

Spellcasting animation for blue dragon player.

15 lines of code changed in 13 files:

  • player/race: pl_dragon_blue_spellcasting.base.111.png (new), pl_dragon_blue_spellcasting.base.112.png (new), pl_dragon_blue_spellcasting.base.113.png (new), pl_dragon_blue_spellcasting.base.131.png (new), pl_dragon_blue_spellcasting.base.132.png (new), pl_dragon_blue_spellcasting.base.133.png (new), pl_dragon_blue_spellcasting.base.151.png (new), pl_dragon_blue_spellcasting.base.152.png (new), pl_dragon_blue_spellcasting.base.153.png (new), pl_dragon_blue_spellcasting.base.171.png (new), pl_dragon_blue_spellcasting.base.172.png (new), pl_dragon_blue_spellcasting.base.173.png (new), pl_dragon_blue_spellcasting.face (new 15)
ryo_saeba 2011-06-23 13:56 Rev.: 14687

Rename faces to dragon_blue for coherence.

277 lines of code changed in 18 files:

  • player/race: pl_dragon.arc (+1 -1), pl_dragon.base.111.png (del), pl_dragon.base.112.png (del), pl_dragon.base.131.png (del), pl_dragon.base.132.png (del), pl_dragon.base.151.png (del), pl_dragon.base.152.png (del), pl_dragon.base.171.png (del), pl_dragon.base.172.png (del), pl_dragon_blue.base.111.png (new 38), pl_dragon_blue.base.112.png (new 42), pl_dragon_blue.base.131.png (new 23), pl_dragon_blue.base.132.png (new 25), pl_dragon_blue.base.151.png (new 49), pl_dragon_blue.base.152.png (new 46), pl_dragon_blue.base.171.png (new 24), pl_dragon_blue.base.172.png (new 21), pl_dragon_blue.face (+8 -8)
ryo_saeba 2011-06-23 13:29 Rev.: 14686

Spellcasting animation for green dragon player.

15 lines of code changed in 13 files:

  • player/race: pl_dragon_g_spellcasting.base.111.png (new), pl_dragon_g_spellcasting.base.112.png (new), pl_dragon_g_spellcasting.base.113.png (new), pl_dragon_g_spellcasting.base.131.png (new), pl_dragon_g_spellcasting.base.132.png (new), pl_dragon_g_spellcasting.base.133.png (new), pl_dragon_g_spellcasting.base.151.png (new), pl_dragon_g_spellcasting.base.152.png (new), pl_dragon_g_spellcasting.base.153.png (new), pl_dragon_g_spellcasting.base.171.png (new), pl_dragon_g_spellcasting.base.172.png (new), pl_dragon_g_spellcasting.base.173.png (new), pl_dragon_g_spellcasting.face (new 15)
ryo_saeba 2011-06-23 12:59 Rev.: 14685

Spellcasting animations for blue dragon players.

15 lines of code changed in 13 files:

  • player/race: pl_dragon_bl_spellcasting.base.111.png (new), pl_dragon_bl_spellcasting.base.112.png (new), pl_dragon_bl_spellcasting.base.113.png (new), pl_dragon_bl_spellcasting.base.131.png (new), pl_dragon_bl_spellcasting.base.132.png (new), pl_dragon_bl_spellcasting.base.133.png (new), pl_dragon_bl_spellcasting.base.151.png (new), pl_dragon_bl_spellcasting.base.152.png (new), pl_dragon_bl_spellcasting.base.153.png (new), pl_dragon_bl_spellcasting.base.171.png (new), pl_dragon_bl_spellcasting.base.172.png (new), pl_dragon_bl_spellcasting.base.173.png (new), pl_dragon_bl_spellcasting.face (new 15)
ryo_saeba 2011-06-22 17:17 Rev.: 14682

Spellcasting animation for red dragon player.

15 lines of code changed in 13 files:

  • player/race: pl_dragon_r_spellcasting.base.111.png (new), pl_dragon_r_spellcasting.base.112.png (new), pl_dragon_r_spellcasting.base.113.png (new), pl_dragon_r_spellcasting.base.131.png (new), pl_dragon_r_spellcasting.base.132.png (new), pl_dragon_r_spellcasting.base.133.png (new), pl_dragon_r_spellcasting.base.151.png (new), pl_dragon_r_spellcasting.base.152.png (new), pl_dragon_r_spellcasting.base.153.png (new), pl_dragon_r_spellcasting.base.171.png (new), pl_dragon_r_spellcasting.base.172.png (new), pl_dragon_r_spellcasting.base.173.png (new), pl_dragon_r_spellcasting.face (new 15)
ryo_saeba 2011-06-22 13:50 Rev.: 14677

Praying animation for the Fenx.

15 lines of code changed in 9 files:

  • player/race: fenx_player_praying.face (new 15), fenx_praying.base.110.png (new), fenx_praying.base.111.png (new), fenx_praying.base.130.png (new), fenx_praying.base.131.png (new), fenx_praying.base.150.png (new), fenx_praying.base.151.png (new), fenx_praying.base.170.png (new), fenx_praying.base.171.png (new)
ryo_saeba 2011-06-12 11:50 Rev.: 14560

Add missing spell casting directions.

9 lines of code changed in 7 files:

  • player/race: fenx_player_spellcasting.face (+9 -9), fenx_spellcasting.base.111.png (new), fenx_spellcasting.base.112.png (new), fenx_spellcasting.base.131.png (new), fenx_spellcasting.base.132.png (new), fenx_spellcasting.base.171.png (new), fenx_spellcasting.base.172.png (new)
mwedel 2010-11-15 02:18 Rev.: 14098

Update dragon players to provide a choice for starting focus for clients
that support it.
MSW 2010-11-14

64 lines of code changed in 1 file:

  • player/race: pl_dragon.arc (+64 -1)
ryo_saeba 2010-11-13 17:59 Rev.: 14082

Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.

2 lines of code changed in 2 files:

  • player/race: pl_dragon.arc (+1 -1), pl_dragon.trs (+1 -1)
mwedel 2010-10-21 01:22 Rev.: 14016

Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
few that were not lowercase so they are all consistent.
MSW 2010-10-20

3 lines of code changed in 3 files:

  • player/race: northman.arc (+1 -1), quetzalcoatl.arc (+1 -1), serpentman.arc (+1 -1)
anmaster 2010-10-11 13:14 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

232 lines of code changed in 254 files:

  • player/race: dwarf_p.arc (-1), dwarf_p.base.111.png (+1 -1), dwarf_p.base.112.png (+1 -1), dwarf_p.base.131.png (+1 -1), dwarf_p.base.132.png (+1 -1), dwarf_p.base.151.png (+1 -1), dwarf_p.base.152.png (+1 -1), dwarf_p.base.171.png (+1 -1), dwarf_p.base.172.png (+1 -1), dwarf_p.clsc.111.png (+1 -1), dwarf_p.clsc.112.png (+1 -1), dwarf_p.clsc.131.png (+1 -1), dwarf_p.clsc.132.png (+1 -1), dwarf_p.clsc.151.png (+1 -1), dwarf_p.clsc.152.png (+1 -1), dwarf_p.clsc.171.png (+1 -1), dwarf_p.clsc.172.png (+1 -1), elf.arc (-1), elf.base.111.png (+1 -1), elf.base.112.png (+1 -1), elf.base.131.png (+1 -1), elf.base.132.png (+1 -1), elf.base.151.png (+1 -1), elf.base.152.png (+1 -1), elf.base.171.png (+1 -1), elf.base.172.png (+1 -1), elf.clsc.111.png (+1 -1), elf.clsc.112.png (+1 -1), elf.clsc.131.png (+1 -1), elf.clsc.132.png (+1 -1), elf.clsc.151.png (+1 -1), elf.clsc.152.png (+1 -1), elf.clsc.171.png (+1 -1), elf.clsc.172.png (+1 -1), fenx.base.110.png (+1 -1), fenx.base.111.png (+1 -1), fenx.base.112.png (+1 -1), fenx.base.130.png (+1 -1), fenx.base.131.png (+1 -1), fenx.base.132.png (+1 -1), fenx.base.150.png (+1 -1), fenx.base.151.png (+1 -1), fenx.base.152.png (+1 -1), fenx.base.170.png (+1 -1), fenx.base.171.png (+1 -1), fenx.base.172.png (+1 -1), fenx_class_warrior.base.110.png (+1 -1), fenx_class_warrior.base.111.png (+1 -1), fenx_class_warrior.base.112.png (+1 -1), fenx_class_warrior.base.130.png (+1 -1), fenx_class_warrior.base.131.png (+1 -1), fenx_class_warrior.base.132.png (+1 -1), fenx_class_warrior.base.150.png (+1 -1), fenx_class_warrior.base.151.png (+1 -1), fenx_class_warrior.base.152.png (+1 -1), fenx_class_warrior.base.170.png (+1 -1), fenx_class_warrior.base.171.png (+1 -1), fenx_class_warrior.base.172.png (+1 -1), fenx_singing.base.110.png (+1 -1), fenx_singing.base.111.png (+1 -1), fenx_singing.base.112.png (+1 -1), fenx_singing.base.130.png (+1 -1), fenx_singing.base.131.png (+1 -1), fenx_singing.base.132.png (+1 -1), fenx_singing.base.150.png (+1 -1), fenx_singing.base.151.png (+1 -1), fenx_singing.base.152.png (+1 -1), fenx_singing.base.170.png (+1 -1), fenx_singing.base.171.png (+1 -1), fenx_singing.base.172.png (+1 -1), fenx_spellcasting.base.151.png (+1 -1), fenx_spellcasting.base.152.png (+1 -1), fenx_sword.base.131.png (+1 -1), fenx_sword.base.132.png (+1 -1), fenx_sword.base.151.png (+1 -1), fenx_sword.base.152.png (+1 -1), fenx_sword.base.171.png (+1 -1), fenx_sword.base.172.png (+1 -1), fireborn.arc (-1), fireborn.base.111.png (+1 -1), fireborn.base.222.png (+1 -1), fireborn.base.333.png (+1 -1), fireborn.base.444.png (+1 -1), gnome_p.arc (-1), gnome_p.base.111.png (+1 -1), gnome_p.base.112.png (+1 -1), gnome_p.base.131.png (+1 -1), gnome_p.base.132.png (+1 -1), gnome_p.base.151.png (+1 -1), gnome_p.base.152.png (+1 -1), gnome_p.base.171.png (+1 -1), gnome_p.base.172.png (+1 -1), gnome_p.clsc.111.png (+1 -1), gnome_p.clsc.112.png (+1 -1), gnome_p.clsc.131.png (+1 -1), gnome_p.clsc.132.png (+1 -1), gnome_p.clsc.151.png (+1 -1), gnome_p.clsc.152.png (+1 -1), gnome_p.clsc.171.png (+1 -1), gnome_p.clsc.172.png (+1 -1), halfling.arc (-1), halfling.base.111.png (+1 -1), halfling.base.112.png (+1 -1), halfling.base.131.png (+1 -1), halfling.base.132.png (+1 -1), halfling.base.151.png (+1 -1), halfling.base.152.png (+1 -1), halfling.base.171.png (+1 -1), halfling.base.172.png (+1 -1), halfling.clsc.111.png (+1 -1), halfling.clsc.112.png (+1 -1), halfling.clsc.131.png (+1 -1), halfling.clsc.132.png (+1 -1), halfling.clsc.151.png (+1 -1), halfling.clsc.152.png (+1 -1), halfling.clsc.171.png (+1 -1), halfling.clsc.172.png (+1 -1), human.arc (-1), human.base.111.png (+1 -1), human.base.112.png (+1 -1), human.base.131.png (+1 -1), human.base.132.png (+1 -1), human.base.151.png (+1 -1), human.base.152.png (+1 -1), human.base.171.png (+1 -1), human.base.172.png (+1 -1), human.clsc.111.png (+1 -1), human.clsc.112.png (+1 -1), human.clsc.131.png (+1 -1), human.clsc.132.png (+1 -1), human.clsc.151.png (+1 -1), human.clsc.152.png (+1 -1), human.clsc.171.png (+1 -1), human.clsc.172.png (+1 -1), northman.arc (-1), pl_dragon.arc (-1), pl_dragon.base.111.png (+1 -1), pl_dragon.base.112.png (+1 -1), pl_dragon.base.131.png (+1 -1), pl_dragon.base.132.png (+1 -1), pl_dragon.base.151.png (+1 -1), pl_dragon.base.152.png (+1 -1), pl_dragon.base.171.png (+1 -1), pl_dragon.base.172.png (+1 -1), pl_dragon_bl.base.111.png (+1 -1), pl_dragon_bl.base.112.png (+1 -1), pl_dragon_bl.base.131.png (+1 -1), pl_dragon_bl.base.132.png (+1 -1), pl_dragon_bl.base.151.png (+1 -1), pl_dragon_bl.base.152.png (+1 -1), pl_dragon_bl.base.171.png (+1 -1), pl_dragon_bl.base.172.png (+1 -1), pl_dragon_bl.face (new), pl_dragon_blue.face (-1), pl_dragon_g.base.111.png (+1 -1), pl_dragon_g.base.112.png (+1 -1), pl_dragon_g.base.131.png (+1 -1), pl_dragon_g.base.132.png (+1 -1), pl_dragon_g.base.151.png (+1 -1), pl_dragon_g.base.152.png (+1 -1), pl_dragon_g.base.171.png (+1 -1), pl_dragon_g.base.172.png (+1 -1), pl_dragon_g.face (new), pl_dragon_r.base.111.png (+1 -1), pl_dragon_r.base.112.png (+1 -1), pl_dragon_r.base.131.png (+1 -1), pl_dragon_r.base.132.png (+1 -1), pl_dragon_r.base.151.png (+1 -1), pl_dragon_r.base.152.png (+1 -1), pl_dragon_r.base.171.png (+1 -1), pl_dragon_r.base.172.png (+1 -1), pl_dragon_r.face (-1), pl_half_orc.arc (-1), pl_half_orc.base.111.png (+1 -1), pl_half_orc.base.112.png (+1 -1), pl_half_orc.base.131.png (+1 -1), pl_half_orc.base.132.png (+1 -1), pl_half_orc.base.151.png (+1 -1), pl_half_orc.base.152.png (+1 -1), pl_half_orc.base.171.png (+1 -1), pl_half_orc.base.172.png (+1 -1), pl_half_orc.clsc.111.png (+1 -1), pl_half_orc.clsc.112.png (+1 -1), pl_half_orc.clsc.131.png (+1 -1), pl_half_orc.clsc.132.png (+1 -1), pl_half_orc.clsc.151.png (+1 -1), pl_half_orc.clsc.152.png (+1 -1), pl_half_orc.clsc.171.png (+1 -1), pl_half_orc.clsc.172.png (+1 -1), quetzalcoatl.arc (-1), quetzalcoatl.base.131.png (+1 -1), quetzalcoatl.base.132.png (+1 -1), quetzalcoatl.base.171.png (+1 -1), quetzalcoatl.base.172.png (+1 -1), quetzalcoatl.clsc.131.png (+1 -1), quetzalcoatl.clsc.132.png (+1 -1), quetzalcoatl.clsc.171.png (+1 -1), quetzalcoatl.clsc.172.png (+1 -1), serpentman.arc (-1), serpentman.base.111.png (+1 -2), serpentman.base.112.png (+1 -2), serpentman.base.131.png (+1 -2), serpentman.base.132.png (+1 -2), serpentman.base.151.png (+1 -2), serpentman.base.152.png (+1 -2), serpentman.base.171.png (+1 -2), serpentman.base.172.png (+1 -2), serpentman.trs (-1), troll_p.base.111.png (+1 -1), troll_p.base.112.png (+1 -1), troll_p.base.131.png (+1 -1), troll_p.base.132.png (+1 -1), troll_p.base.151.png (+1 -1), troll_p.base.152.png (+1 -1), troll_p.base.171.png (+1 -1), troll_p.base.172.png (+1 -1), troll_player.arc (-1), viking.base.111.png (+1 -1), viking.base.112.png (+1 -1), viking.base.131.png (+1 -1), viking.base.132.png (+1 -1), viking.base.151.png (+1 -1), viking.base.152.png (+1 -1), viking.base.171.png (+1 -1), viking.base.172.png (+1 -1), viking.clsc.111.png (+1 -1), viking.clsc.112.png (+1 -1), viking.clsc.131.png (+1 -1), viking.clsc.132.png (+1 -1), viking.clsc.151.png (+1 -1), viking.clsc.152.png (+1 -1), viking.clsc.171.png (+1 -1), viking.clsc.172.png (+1 -1), wraithp.arc (-1), wraithp.base.111.png (+1 -1), wraithp.base.112.png (+1 -1), wraithp.base.131.png (+1 -1), wraithp.base.132.png (+1 -1), wraithp.base.151.png (+1 -1), wraithp.base.152.png (+1 -1), wraithp.base.171.png (+1 -1), wraithp.base.172.png (+1 -1), wraithp.clsc.111.png (+1 -1), wraithp.clsc.112.png (+1 -1), wraithp.clsc.131.png (+1 -1), wraithp.clsc.132.png (+1 -1), wraithp.clsc.151.png (+1 -1), wraithp.clsc.152.png (+1 -1), wraithp.clsc.171.png (+1 -1), wraithp.clsc.172.png (+1 -1)
mwedel 2010-05-21 00:45 Rev.: 13281

Update player race descriptions to explicitly state skills, resistances
and other special ability - makes it easier to see what one gets without
needing to read full description.
MSW 2010-05-20

85 lines of code changed in 14 files:

  • player/race: dwarf_p.arc (+6), elf.arc (+6), fenx.arc (+6), fireborn.arc (+7), gnome_p.arc (+6), halfling.arc (+6), human.arc (+6), northman.arc (+6), pl_dragon.arc (+6), pl_half_orc.arc (+6), quetzalcoatl.arc (+6), serpentman.arc (+6), troll_player.arc (+6), wraithp.arc (+6)
ryo_saeba 2010-01-17 12:27 Rev.: 12349

Trolls shouldn't change face.

2 lines of code changed in 1 file:

  • player/race: troll_player.trs (+2)
ryo_saeba 2009-12-06 13:01 Rev.: 12302

Remove duplicated attributes.

0 lines of code changed in 2 files:

  • player/race: fireborn.arc (-1), pl_half_orc.arc (-1)

(30 more)

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