Directory random/

Total Files:
53
Deleted Files:
0
Lines of Code:
398

[root]/random

Lines of Code

random/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 217 (100.0%) 205 (100.0%) 0.9
gros 1 (0.5%) 64 (31.2%) 64.0
akirschbaum 63 (29.0%) 48 (23.4%) 0.7
ryo_saeba 35 (16.1%) 34 (16.6%) 0.9
rjtanner 36 (16.6%) 21 (10.2%) 0.5
anmaster 36 (16.6%) 16 (7.8%) 0.4
qal21 45 (20.7%) 15 (7.3%) 0.3
partmedia 1 (0.5%) 7 (3.4%) 7.0

Most Recent Commits

rjtanner 2014-09-08 17:55 Rev.: 19640

Added names to random item (random/random*.arc) archetypes.

17 lines of code changed in 17 files:

  • random: randomArti.arc (+1), randomBow.arc (+1), randomFood.arc (+1), randomGem.arc (+1), randomMin.arc (+1), randomPlt.arc (+1), randomPoti.arc (+1), randomRead.arc (+1), randomScro.arc (+1), randomShie.arc (+1), randomSpel.arc (+1), randomTali.arc (+1), randomTrea.arc (+1), randomWeal.arc (+1), randomWeap.arc (+1), random_ore.arc (+1), random_tree.arc (+1)
rjtanner 2014-09-04 17:20 Rev.: 19634

New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.

4 lines of code changed in 3 files:

  • random: randomOre.base.111.png (new), randomOre.face (new 3), random_ore.arc (+1 -1)
rjtanner 2014-09-04 16:07 Rev.: 19633

Update graphic faces for random item (random/random*.png) tiles

0 lines of code changed in 16 files:

  • random: randomArti.base.111.png (changed), randomBow.base.111.png (changed), randomFood.base.111.png (changed), randomGem.base.111.png (changed), randomMin.base.111.png (changed), randomPlt.base.111.png (changed), randomPoti.base.111.png (changed), randomRead.base.111.png (changed), randomScro.base.111.png (changed), randomShie.base.111.png (changed), randomSpel.base.111.png (changed), randomTali.base.111.png (changed), randomTrea.base.111.png (changed), randomWeal.base.111.png (changed), randomWeap.base.111.png (changed), random_tree_green.base.111.png (changed)
partmedia 2014-05-24 12:32 Rev.: 19489

Add random ores.

7 lines of code changed in 1 file:

  • random: random_ore.arc (new 7)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

16 lines of code changed in 31 files:

  • random: randomArti.arc (-1), randomArti.base.111.png (+1 -1), randomBow.arc (-1), randomBow.base.111.png (+1 -1), randomFood.arc (-1), randomFood.base.111.png (+1 -1), randomGem.arc (-1), randomGem.base.111.png (+1 -1), randomMin.arc (-1), randomMin.base.111.png (+1 -1), randomPlt.arc (-1), randomPlt.base.111.png (+1 -1), randomPoti.arc (-1), randomPoti.base.111.png (+1 -1), randomRead.arc (-1), randomRead.base.111.png (+1 -1), randomScro.arc (-1), randomScro.base.111.png (+1 -1), randomShie.arc (-1), randomShie.base.111.png (+1 -1), randomSpel.arc (-1), randomSpel.base.111.png (+1 -1), randomTali.arc (-1), randomTali.base.111.png (+1 -1), randomTrea.arc (-1), randomTrea.base.111.png (+1 -1), randomWeal.arc (-1), randomWeal.base.111.png (+1 -1), randomWeap.arc (-1), randomWeap.base.111.png (+1 -1), random_tree_green.base.111.png (+1 -1)
akirschbaum 2009-02-01 10:23 Rev.: 11307

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

48 lines of code changed in 32 files:

  • random: randomArti.arc (-1), randomArti.face (new 3), randomBow.arc (-1), randomBow.face (new 3), randomFood.arc (-1), randomFood.face (new 3), randomGem.arc (-1), randomGem.face (new 3), randomMin.arc (-1), randomMin.face (new 3), randomPlt.arc (-1), randomPlt.face (new 3), randomPoti.arc (-1), randomPoti.face (new 3), randomRead.arc (-1), randomRead.face (new 3), randomScro.arc (-1), randomScro.face (new 3), randomShie.arc (-1), randomShie.face (new 3), randomSpel.arc (-1), randomSpel.face (new 3), randomTali.arc (-1), randomTali.face (new 3), randomTrea.arc (-1), randomTrea.face (new 3), randomWeal.arc (-1), randomWeal.face (new 3), randomWeap.arc (-1), randomWeap.face (new 3), random_tree.arc (-1), random_tree_green.face (new 3)
anmaster 2009-01-24 23:38 Rev.: 11260

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́

0 lines of code changed in 5 files:

  • random: randomArti.base.111.png (changed), randomFood.base.111.png (changed), randomMin.base.111.png (changed), randomWeap.base.111.png (changed), random_tree_green.base.111.png (changed)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 31 files:

  • random: randomArti.base.111.png (changed), randomBow.base.111.png (new), randomFood.base.111.png (new), randomGem.base.111.png (new), randomMin.base.111.png (changed), randomPlt.base.111.png (new), randomPoti.base.111.png (changed), randomRead.base.111.png (changed), randomScro.base.111.png (changed), randomShie.base.111.png (new), randomSpel.base.111.png (changed), randomTali.base.111.png (changed), randomTrea.base.111.png (changed), randomWeal.base.111.png (changed), randomWeap.base.111.png (changed), random_tree_green.base.111.png (changed)
ryo_saeba 2007-07-17 15:46 Rev.: 6794

Remove obsolete color_bg field.

0 lines of code changed in 16 files:

  • random: randomArti.arc (-1), randomBow.arc (-1), randomFood.arc (-1), randomGem.arc (-1), randomMin.arc (-1), randomPlt.arc (-1), randomPoti.arc (-1), randomRead.arc (-1), randomScro.arc (-1), randomShie.arc (-1), randomSpel.arc (-1), randomTali.arc (-1), randomTrea.arc (-1), randomWeal.arc (-1), randomWeap.arc (-1), random_tree.arc (-1)
ryo_saeba 2007-06-13 14:23 Rev.: 6562

Remove obsolete field.

0 lines of code changed in 16 files:

  • random: randomArti.arc (-1), randomBow.arc (-1), randomFood.arc (-1), randomGem.arc (-1), randomMin.arc (-1), randomPlt.arc (-1), randomPoti.arc (-1), randomRead.arc (-1), randomScro.arc (-1), randomShie.arc (-1), randomSpel.arc (-1), randomTali.arc (-1), randomTrea.arc (-1), randomWeal.arc (-1), randomWeap.arc (-1), random_tree.arc (-1)
ryo_saeba 2007-05-08 05:19 Rev.: 6214

Randrom trees - so far only 'green' trees.

34 lines of code changed in 3 files:

  • random: random_tree.arc (new 10), random_tree.trs (new 10), random_tree_green.base.111.png (new 14)
gros 2006-12-30 14:40 Rev.: 5262

Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30

64 lines of code changed in 1 file:

  • random: randomFood.trs (new 64)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

15 lines of code changed in 15 files:

  • random: randomArti.arc (+1), randomBow.arc (+1), randomFood.arc (+1), randomGem.arc (+1), randomMin.arc (+1), randomPlt.arc (+1), randomPoti.arc (+1), randomRead.arc (+1), randomScro.arc (+1), randomShie.arc (+1), randomSpel.arc (+1), randomTali.arc (+1), randomTrea.arc (+1), randomWeal.arc (+1), randomWeap.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 30 files:

  • random: randomArti.arc (-1), randomBow.arc (-1), randomFood.arc (new), randomGem.arc (-1), randomMin.arc (new), randomPlt.arc (-1), randomPoti.arc (-1), randomRead.arc (new), randomScro.arc (-1), randomShie.arc (-1), randomSpel.arc (-1), randomTali.arc (new), randomTrea.arc (-1), randomWeal.arc (new), randomWeap.arc (-1)
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