Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 86 (100.0%) | 33435 (100.0%) | 388.7 |
rjtanner | 53 (61.6%) | 30284 (90.6%) | 571.3 |
eracc | 5 (5.8%) | 2198 (6.6%) | 439.6 |
partmedia | 9 (10.5%) | 797 (2.4%) | 88.5 |
akirschbaum | 9 (10.5%) | 137 (0.4%) | 15.2 |
ryo_saeba | 2 (2.3%) | 10 (0.0%) | 5.0 |
silvernexus | 1 (1.2%) | 6 (0.0%) | 6.0 |
qal21 | 6 (7.0%) | 2 (0.0%) | 0.3 |
quinet | 1 (1.2%) | 1 (0.0%) | 1.0 |
Use building archetypes for instructions. Requires arch r21820.
8 lines of code changed in 1 file:
Revert or correct accidental commit with shop difficulty level in Brest Weapons (brest/shops/brest.weapon) shop, should be level 9
2 lines of code changed in 1 file:
Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/world_122_117)
1 lines of code changed in 1 file:
Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update
1008 lines of code changed in 1 file:
Use absolute paths for exits to the Astral Vault
2 lines of code changed in 1 file:
Update entrance coordinates to vault maps
3 lines of code changed in 1 file:
Correct creation date in map headers, no functional changes
1 lines of code changed in 1 file:
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
1 lines of code changed in 1 file:
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
6662 lines of code changed in 2 files:
Mark Brest shops fixed reset
12 lines of code changed in 6 files:
Add deposit boxes
9 lines of code changed in 1 file:
Cosmetic changes to Brest CVT (brest/shops/brest.cvt) to add more visual space on the map perimeter. Update Brest world map (world/world_107_123) for entrance coordinate changes to Brest CVT.
1569 lines of code changed in 1 file:
Minor cosmetic changes to Brest CVT (brest/shops/brest.cvt) for better wall and spike wall merging.
11 lines of code changed in 1 file:
Change firewalls in maps to use direction instead of sp. Depends on r20469.
6 lines of code changed in 1 file:
Part of Patch #342. Standardized exits to Acme Inc. of Brest, First Floor (brest/shops/buildshop)
29 lines of code changed in 1 file:
Revamp Brest CVT; fix bank and smith shop.
774 lines of code changed in 1 file:
Added an anvil to Brest CVT (brest/shops/brest.cvt) so players can craft black dragon mail. Requires archetype update r18803.
5 lines of code changed in 1 file:
Instruction clarification for listening books to all build shop maps.
1 lines of code changed in 1 file:
Grammar correction (can be build underneath -> can be built underneath) to all the build shop maps.
2 lines of code changed in 1 file:
Update or correct entrance x and y coordinates in the map headers.
3 lines of code changed in 1 file:
Fix shop item type to use singular form.
2 lines of code changed in 1 file:
Remove wall sections that were double stacked. No functional change, no cosmetic change - purely a technical correction.
1 lines of code changed in 1 file:
Fix maps that allow stealing unpaid items from shops.
89 lines of code changed in 2 files:
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
1 lines of code changed in 1 file:
Remove duplicated floor tiles.
1 lines of code changed in 1 file:
Set floor tiles in the blacksmith area of Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in order for the conversion anvils to function properlly, also removed some unneeded double stacked slate floor tiles
43 lines of code changed in 1 file:
Place no_spells (dungeon magic) tiles at the bottom most level in the stack
1 lines of code changed in 1 file:
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
5 lines of code changed in 1 file:
Restore shoprace information to shop headers
8 lines of code changed in 4 files:
Restore magic_mouth messages that were accidentally removed in an earlier commit
3 lines of code changed in 1 file:
Change sage NPC to Bank Clerk with a generic magic mouth response, removed map header comment now that the map has been updated
6 lines of code changed in 1 file:
Change the blockview to wall sections near the entrance - now players can see more of the shop interior when entering the map
12 lines of code changed in 1 file:
Cosmetic updates - modified destination coordinates back to the world map, removed two of the wall columns that didn't look right in the game
3 lines of code changed in 1 file:
Cosmetic updates - inserted missing floor tiles and removed two of the wall columns that didn't look right in the game
9 lines of code changed in 1 file:
Redesign the interior of Magic shop
5370 lines of code changed in 1 file:
Redesign the interior of Weapon shop, requires archetype update r10844 or newer
1685 lines of code changed in 1 file:
Redesign the interior of Food Store
1324 lines of code changed in 1 file:
Redesign the interior of CVT
2142 lines of code changed in 1 file:
Redesign the interior of the Armour shop
1326 lines of code changed in 1 file:
Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
8980 lines of code changed in 5 files:
(21 more)