Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 50 (100.0%) | 48925 (100.0%) | 978.5 |
rjtanner | 39 (78.0%) | 48900 (99.9%) | 1253.8 |
akirschbaum | 10 (20.0%) | 20 (0.0%) | 2.0 |
silvernexus | 1 (2.0%) | 5 (0.0%) | 5.0 |
Removed unused and empty space to Dark Cave, Secret Hideout (dungeons/dark-cave/hidden-cave) and updated staircase exit and entrance coordinates in the linked map Dark Cave, Ogre Cavern (dungeons/dark-cave/ogre-cave).
601 lines of code changed in 2 files:
Fixed a few nonexistant river archetypes in dark-cave.
5 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
18 lines of code changed in 7 files:
Remove obsolete attributes 'no_pretext' and 'walk_on'.
0 lines of code changed in 1 file:
Remove trailing whitespace.
1 lines of code changed in 1 file:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
1 lines of code changed in 1 file:
Correct typo (Tome -> Tomb) in the map name for Dark Cave, Dwarven Tomb (dungeons/dark-cave/dark-cave-2).
1 lines of code changed in 1 file:
Removed forced line breaks in message text to Dark Cave (dungeons/dark-cave/*) maps.
34 lines of code changed in 4 files:
Update Dark Cave maps (dungeons/dark-cave/*) to give them unique names. No functional changes.
16 lines of code changed in 8 files:
Additional spike wall section between gates and castle walls to dark-cave-2 (dungeons/dark-cave/dark-cave-2) map. Cosmetic change only, no functional changes.
16 lines of code changed in 1 file:
Cave wall touch up and changes to Dark Cave (dungeons/dark-cave/*) maps. Cosmetic change only, no functional changes.
15493 lines of code changed in 7 files:
Added wilderness region setting to Dark Cave maps.
20 lines of code changed in 8 files:
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
32719 lines of code changed in 8 files: