[root]/mlab/citydeclouds/shops
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 48 (100.0%) | 33773 (100.0%) | 703.6 |
rjtanner | 29 (60.4%) | 33503 (99.2%) | 1155.2 |
akirschbaum | 13 (27.1%) | 256 (0.8%) | 19.6 |
anmaster | 4 (8.3%) | 11 (0.0%) | 2.7 |
kbulgrien | 2 (4.2%) | 3 (0.0%) | 1.5 |
Enlarged the floor plan to Potion Shop (mlab/citydeclouds/shops/cwdcpotionshop1) in City de Clouds by two rows of tiles, and arranged the shop to better match it's shop face. Update Cloud Word de City (mlab/citydeclouds/cloudworlddecity) for new shop entrance coordinates.
3537 lines of code changed in 1 file:
Cosmetic changes to include windows and a working door to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates.
65 lines of code changed in 1 file:
Enlarged the floor plan to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds by two rows of tiles. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.
1462 lines of code changed in 1 file:
Add surrounding clouds outside the walls of City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) to match the appearance of the world map. Cosmetic update, no functional changes.
360 lines of code changed in 1 file:
Removed duplicate floor tiles to Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville. Technical change, no functional changes.
1 lines of code changed in 1 file:
Enlarged the floor plan to City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds by two rows of tiles and added some windows. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.
1516 lines of code changed in 1 file:
Update City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds to use updated random item shop item tile. Requires archetype update r19604 or newer.
26 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Remove trailing whitespace.
2 lines of code changed in 1 file:
New Map, City de Clouds Imperial Post Office (mlab/citydeclouds/shops/IPO_citydeclouds) with the usual features of message sending and receiving along with a message board. Updated city map (mlab/citydeclouds/cloudworlddecity) to include the IPO.
1833 lines of code changed in 1 file:
Spelling correction (tradeable -> tradable) to all the Trade Market maps.
2 lines of code changed in 1 file:
Word spacing changes in message text to Trader Joe's Trademarket (mlab/citydeclouds/shops/cwdctrademarket).
2 lines of code changed in 1 file:
Removed line breaks in message text to Trader Joe's Trademarket (cwdctrademarket)
2 lines of code changed in 1 file:
Removed fence sections from under the tables in City de Clouds General Shop, set the tables to block all movement. Technical change, no functional changes.
12 lines of code changed in 1 file:
Removed line breaks in message text to City de Clouds Kitchen (cwdckitchen)
2 lines of code changed in 1 file:
Removed references to name_pl in City de Clouds Kitchen (cwdckitchen), update plural names where it was needed. Technical change, no functional changes.
2 lines of code changed in 1 file:
Removed references to name_pl to the City de Clouds General Shop (cwdcgenshop1.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl to the Snow Cloud Cafe (cdcwcafe1.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl to the Potion Shop (cwdcpotionshop1.) Technical change, no functional changes.
1 lines of code changed in 1 file:
Convert platinum payment altars to accept payment of any coin type
3 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, make map name more descriptive, adjust map level difficulty to something slightly more realistic
20 lines of code changed in 5 files:
Resize some more mlab maps that were mostly a lot of empty space.
11 lines of code changed in 4 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
3 lines of code changed in 2 files:
Unify Created: and Modified: map headers.
5 lines of code changed in 5 files:
Changes due to map editor reformatting.
1 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
247 lines of code changed in 5 files:
Add explicit 'move_type walk' to all monsters.
1 lines of code changed in 1 file:
Merge in, hopefully the last, of the missing maps for this region. Correct map paths for other maps.
3085 lines of code changed in 1 file:
Merge in missing shop mops - kitchen, cafe, general store and potion store
21569 lines of code changed in 4 files: