[root]/pup_land/ancient/mountain
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 186 (100.0%) | 4888 (100.0%) | 26.2 |
rjtanner | 81 (43.5%) | 2366 (48.4%) | 29.2 |
akirschbaum | 43 (23.1%) | 2202 (45.0%) | 51.2 |
ryo_saeba | 7 (3.8%) | 287 (5.9%) | 41.0 |
qal21 | 48 (25.8%) | 16 (0.3%) | 0.3 |
kbulgrien | 3 (1.6%) | 9 (0.2%) | 3.0 |
anmaster | 4 (2.2%) | 8 (0.2%) | 2.0 |
Cosmetic changes to adjust rough walls for nicer merging with each other in Cave (pup_land/ancient/mountain/cave.b1). No functional changes.
8 lines of code changed in 1 file:
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b2), adjust rough walls for nicer merging with nearby walls. No functional changes.
626 lines of code changed in 1 file:
Fill up the rest of the empty map space with blocked tiles in Cave (pup_land/ancient/mountain/cave.b3). No functional changes.
290 lines of code changed in 1 file:
Cosmetic changes to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) for nicer merging between spiked walls and rough walls. No functional changes.
10 lines of code changed in 1 file:
Correct map header last changed author info
3 lines of code changed in 3 files:
Cosmetic changes to Tower of the Necromancer, Entrance (pup_land/ancient/mountain/tower.1) for nicer merging between spiked walls and castle walls. No functional changes.
11 lines of code changed in 1 file:
Cosmetic changes to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) for nicer merging between spiked walls and castle walls. No functional changes.
9 lines of code changed in 1 file:
Cosmetic changes to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) for nicer merging between spiked walls and castle walls. No functional changes.
11 lines of code changed in 1 file:
Capitalization updates in message text to Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.4) in Pup Land. No functional changes.
3 lines of code changed in 1 file:
Wording changes in message text to Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) - changed invertible to reversible and breeding to raising.
3 lines of code changed in 1 file:
Grammar correction in message text (being still alive -> it's still alive) to Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) in Pup Land. No functional changes.
2 lines of code changed in 1 file:
Removed forced line break, syntax correction (Necromancer say -> Necromancer says) and word spacing corrections to message text in Tower of the Necromancer, Dungeon (pup_land/ancient/mountain/tower.b1) in Pup Land.
3 lines of code changed in 1 file:
Removed forced line break and word spacing corrections to message text in Tower of the Necromancer, Level 4 (pup_land/ancient/mountain/tower.4) in Pup Land.
3 lines of code changed in 1 file:
Word spacing corrections to message text in Tower of the Necromancer, Level 3 (pup_land/ancient/mountain/tower.3) in Pup Land.
2 lines of code changed in 1 file:
Word spacing corrections to message text in Tower of the Necromancer, Level 2 (pup_land/ancient/mountain/tower.2) in Pup Land.
2 lines of code changed in 1 file:
Capitalization and punctuation correction to message text in Mountain (pup_land/ancient/mountain/mountain.b1) in Pup Land.
2 lines of code changed in 1 file:
Capitalization correction (Dangerous! don't -> Dangerous! Don't) to message text in Mountain (pup_land/ancient/mountain/mountain.a3) in Pup Land.
6 lines of code changed in 1 file:
Word spacing corrections in message text to Cave (/pup_land/ancient/mountain/cave.b3) in Pup Land.
2 lines of code changed in 1 file:
Word spacing corrections in message text to Atelir of Artifact (Prison), Level 2 (/pup_land/ancient/mountain/atelir2) in Pup Land.
2 lines of code changed in 1 file:
Removed forced line break and word spacing corrections in message text to Atelir of Artifact (Prison) (/pup_land/ancient/mountain/atelir1) in Pup Land.
4 lines of code changed in 1 file:
Removed line breaks in message text to Tower of the Necromancer, Dungeon in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Tower of the Necromancer, Level 4 in Ancient Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Tower of the Necromancer, Level 3 in Ancient Pupland.
5 lines of code changed in 1 file:
Removed line breaks in message text to Tower of the Necromancer, Level 2 in Ancient Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Tower of the Necromancer, Entrance in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Cave (/pup_land/ancient/mountain/cave.b3) in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Atelir of Artifact (Prison), Level 2 in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in some of the message text to Atelir of Artifact (Prison) in Ancient Pupland.
3 lines of code changed in 1 file:
Minor change with wall merges for the Tower of the Necromancer, Level 2 in Pupland. Cosmetic change, no functional changes.
9 lines of code changed in 1 file:
Replace cave wall sections with dungeon wall to Atelir of Artifact (Prison), Level 2 in Pupland. Cosmetic change only, no functional changes.
11 lines of code changed in 1 file:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
5 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
16 lines of code changed in 8 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
71 lines of code changed in 16 files:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
8 lines of code changed in 4 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
9 lines of code changed in 3 files:
Update spellcasting objects to use inventory objects.
22 lines of code changed in 4 files:
Unify Created: and Modified: map headers.
16 lines of code changed in 16 files:
In-progress or partial check in; Updated map names and added map difficulty settings
12 lines of code changed in 12 files:
Changes due to map editor reformatting.
1221 lines of code changed in 13 files:
(7 more)