Directory pup_land/ancient/village/hole/

Total Files:
6
Deleted Files:
0
Lines of Code:
17236

[root]/pup_land/ancient/village/hole

Lines of Code

pup_land/ancient/village/hole/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 57 (100.0%) 552 (100.0%) 9.6
rjtanner 30 (52.6%) 531 (96.2%) 17.7
akirschbaum 7 (12.3%) 13 (2.4%) 1.8
qal21 18 (31.6%) 6 (1.1%) 0.3
kbulgrien 1 (1.8%) 1 (0.2%) 1.0
anmaster 1 (1.8%) 1 (0.2%) 1.0

Most Recent Commits

rjtanner 2011-11-30 02:06 Rev.: 15974

Extend and added more fence (swall) sections for nicer merging with nearby walls to Monster Pit, Level 6 in Ancient Pupland. Cosmetic change only, no functional changes.

52 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B6 (+52 -12)
rjtanner 2011-11-30 02:01 Rev.: 15973

Replaced sand tiles with blocked tiles around the outer perimeter of Monster Pit, Level 6 in Ancient Pupland. Cosmetic change only, no functional changes.

157 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B6 (+157 -157)
rjtanner 2011-11-30 02:00 Rev.: 15972

Replaced sand tiles with blocked tiles around the outer perimeter of Monster Pit, Level 5 in Ancient Pupland. Cosmetic change only, no functional changes.

77 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B5 (+77 -77)
rjtanner 2011-11-30 01:55 Rev.: 15971

Replaced blocked wall sections with solid cave wall sections to Monster Pit, Level 1 in Ancient Pupland. Cosmetic change only, no functional changes.

140 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B1 (+140 -577)
rjtanner 2011-11-30 01:49 Rev.: 15970

Removed line breaks in message text to Monsters Pit, Level 1 in Ancient Pupland.

3 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B1 (+3 -9)
rjtanner 2008-10-27 20:10 Rev.: 10207

(Inprogress checkin) Update map names to make them unique and more descriptive

12 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+2 -2), hole.B2 (+2 -2), hole.B3 (+2 -2), hole.B4 (+2 -2), hole.B5 (+2 -2), hole.B6 (+2 -2)
rjtanner 2008-10-08 20:31 Rev.: 10037

Insert missing ground tile

4 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B6 (+4)
rjtanner 2008-10-08 20:30 Rev.: 10036

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

22 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+3 -1), hole.B2 (+3), hole.B3 (+4 -1), hole.B4 (+4 -1), hole.B5 (+4 -1), hole.B6 (+4 -1)
anmaster 2008-05-23 04:49 Rev.: 9145

More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).

1 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B1 (+1 -1)
kbulgrien 2008-01-18 19:56 Rev.: 8208

Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.

1 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B5 (+1 -1)
akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

7 lines of code changed in 1 file:

  • pup_land/ancient/village/hole: hole.B1 (+7 -3)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

6 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+1 -3), hole.B2 (+1 -3), hole.B3 (+1 -3), hole.B4 (+1 -3), hole.B5 (+1 -3), hole.B6 (+1 -3)
rjtanner 2007-10-28 02:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

6 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+1 -1), hole.B2 (+1 -1), hole.B3 (+1 -1), hole.B4 (+1 -1), hole.B5 (+1 -1), hole.B6 (+1 -1)
rjtanner 2007-09-09 02:09 Rev.: 7132

Changes due to map editor reformatting.

58 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+6 -6), hole.B2 (+5 -5), hole.B3 (+5 -5), hole.B4 (+9 -9), hole.B5 (+25 -25), hole.B6 (+8 -8)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

6 lines of code changed in 6 files:

  • pup_land/ancient/village/hole: hole.B1 (+1), hole.B2 (+1), hole.B3 (+1), hole.B4 (+1), hole.B5 (+1), hole.B6 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 12 files:

  • pup_land/ancient/village/hole: hole.B1 (-1), hole.B2 (-1), hole.B3 (-1), hole.B4 (-1), hole.B5 (-1), hole.B6 (-1)
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