Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 52 (100.0%) | 277 (100.0%) | 5.3 |
silvernexus | 2 (3.8%) | 152 (54.9%) | 76.0 |
rjtanner | 20 (38.5%) | 72 (26.0%) | 3.6 |
kbulgrien | 4 (7.7%) | 25 (9.0%) | 6.2 |
gros | 1 (1.9%) | 11 (4.0%) | 11.0 |
akirschbaum | 11 (21.2%) | 11 (4.0%) | 1.0 |
qal21 | 12 (23.1%) | 4 (1.4%) | 0.3 |
partmedia | 1 (1.9%) | 2 (0.7%) | 2.0 |
ryo_saeba | 1 (1.9%) | 0 (0.0%) | 0.0 |
Improve utilization of creator arch for hint from the semi-gods creation.
10 lines of code changed in 1 file:
Fix House of Treasure only producing the "You are lucky" note and not the accompanying ring/amulet.
142 lines of code changed in 1 file:
Fix for Bug #797 Map bug: dimdoor in Pupland Beginners Practice houses. Added no_magic tile under the gate in front of the key to block dimension door spell from accessing the area with the key.
15 lines of code changed in 3 files:
Supreme potions of life shouldn't be so easy to get.
2 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Update in game information to House of Treasure (pup_land/begin/adv) in Pup Land. Removed reference to no longer maintained winclient, changed cfclient reference to gtk client.
2 lines of code changed in 1 file:
Removed blank line in message text to Practice1 (pup_land/begin/p1) in Pup Land.
1 lines of code changed in 1 file:
Word spacing and punctuation corrections to message text in House of Treasure (pup_land/begin/adv) in Pup Land.
7 lines of code changed in 1 file:
Removed line breaks in message text to House of Treasure in Pupland.
10 lines of code changed in 1 file:
- Give the keys to the House of Treasure reasonable names other than key1,
key2, and key3. These aren't secret keys anyway and there are far too
many keys that are generically named anyway. Add descriptions too.
25 lines of code changed in 4 files:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
1 lines of code changed in 1 file:
Map header updates: update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
16 lines of code changed in 4 files:
Applied patch #1945438, courtesy of Anthony Wyatt.
11 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
In-progress or partial check in; Updated map names and added map difficulty settings
8 lines of code changed in 4 files:
Rename potion of invulnerability to potion of shielding. Hopefully this will remove confusion as to why one takes damage from all attack types (except physical) when drinking this potion.
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
12 lines of code changed in 4 files:
Remove obsolete fields. Other changes due to editor reformatting.
0 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
3 lines of code changed in 3 files:
Remove empty msg..endmsg values from 'blocked' objects.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: