[root]/pup_land/lone_town/dragonhangar
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 24 (100.0%) | 2580 (100.0%) | 107.5 |
rjtanner | 17 (70.8%) | 2568 (99.5%) | 151.0 |
akirschbaum | 3 (12.5%) | 6 (0.2%) | 2.0 |
partmedia | 1 (4.2%) | 5 (0.2%) | 5.0 |
qal21 | 3 (12.5%) | 1 (0.0%) | 0.3 |
Replace last references to Dtabb
5 lines of code changed in 1 file:
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
1 lines of code changed in 1 file:
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
4 lines of code changed in 1 file:
Enlarged the entry area to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
2147 lines of code changed in 1 file:
Rename invis_exit in random destinations to lake country (/world/world_109_126) in all five Dragon Hanger maps. Technical change, no functional changes.
2 lines of code changed in 1 file:
Make wording consistent (Random place) in message text to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar).
2 lines of code changed in 1 file:
Grammar correction to message text in Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar).
2 lines of code changed in 1 file:
Update syntax to Pup Land reference (was Pupland) in message text to Lone Town Dragon Hangar (pup_land/kurte/hut2). No Functional changes.
2 lines of code changed in 1 file:
Update NPC dialogue in regards to the ticket payment booths accepting any coin type in Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar) in Pup Land.
1 lines of code changed in 1 file:
Word spacing updates to message text in Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar) in Pup Land.
3 lines of code changed in 1 file:
Removed line breaks in message text to Lone Town Dragon Hangar in Pupland.
37 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.
7 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Removed the Dragon Express to Lone Town from the Lonw Town Dragon Hangar. Also changed the altar from 'Closed' to 'Out of Order' (and fixed the broken connection between the altar and gate) to match other unused dragons.
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates
4 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
189 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
4 lines of code changed in 1 file:
Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
159 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 2 files: