[root]/unlinked/forgotten_town
quests
(3 files, 18914 lines)
shops
(5 files, 7426 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 17 (100.0%) | 64 (100.0%) | 3.7 |
ryo_saeba | 1 (5.9%) | 17 (26.6%) | 17.0 |
rjtanner | 4 (23.5%) | 16 (25.0%) | 4.0 |
akirschbaum | 5 (29.4%) | 16 (25.0%) | 3.2 |
silvernexus | 7 (41.2%) | 15 (23.4%) | 2.1 |
Minor cosmetic change to the spike wall merging in Palance of forgotten Town (unlinked/forgotten_town/palace). No functional changes.
2 lines of code changed in 1 file:
Cosmetic changes to Palace of forgotten Town (unlinked/forgotten_town/palace) in Forgotten Town. No functional changes.
14 lines of code changed in 1 file:
Cosmetic changes to Entryquest (unlinked/forgotten_town/enter) in Forgotten town. No functional changes.
0 lines of code changed in 2 files:
Created third quest for set of 40 in Forgotten Town. Linked it to the Forgotten Town city map for further testing.
4 lines of code changed in 1 file:
Fixed doors in Forgotten Town inn and quest map 40.
0 lines of code changed in 2 files:
Capitalization changes on Forgotten Town city map.
8 lines of code changed in 1 file:
Fixed exit perspective and shop fence appearance in Forgotten Town Dragon Library.
0 lines of code changed in 2 files:
Replace flat exit door with in-perspective equivalent. Fix the absolute map path on the exit, too.
3 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
4 lines of code changed in 1 file:
Adapt to renamed archetype names.
8 lines of code changed in 2 files:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
4 lines of code changed in 2 files:
Description of where those maps come from.
17 lines of code changed in 1 file: