[root]/unlinked
Greyshield
(3 files, 5307 lines)
academy.crap
(8 files, 13225 lines)
casino
(0 files, 0 lines)
chadfire
(7 files, 8793 lines)
misc
(25 files, 71308 lines)
graphic_shop
(15 files, 67345 lines)
pictures
(3 files, 4205 lines)
towns
(0 files, 0 lines)
castle
(37 files, 154370 lines)
port
(14 files, 30787 lines)
world
(443 files, 5765659 lines)
forgotten_town
(6 files, 23329 lines)
quests
(3 files, 18914 lines)
shops
(5 files, 7426 lines)
kandora
(31 files, 36627 lines)
cave
(10 files, 13794 lines)
circus
(8 files, 19416 lines)
elcyon
(13 files, 21448 lines)
kbulgrien
(1 files, 8124 lines)
tutorial
(4 files, 21489 lines)
zornstuff
(1 files, 1473 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 32 (100.0%) | 9863 (100.0%) | 308.2 |
partmedia | 2 (6.3%) | 5965 (60.5%) | 2982.5 |
aaron_baugher | 1 (3.1%) | 3300 (33.5%) | 3300.0 |
rjtanner | 9 (28.1%) | 501 (5.1%) | 55.6 |
anmaster | 1 (3.1%) | 64 (0.6%) | 64.0 |
akirschbaum | 9 (28.1%) | 28 (0.3%) | 3.1 |
qal21 | 9 (28.1%) | 3 (0.0%) | 0.3 |
kbulgrien | 1 (3.1%) | 2 (0.0%) | 2.0 |
Remove forced line breaks to Tutorial 1 (unlinked/tutorial1), no functional changes.
45 lines of code changed in 1 file:
Cosmetic changes with wall merging and related changes to lefttower2 (unlinked/lefttower2). No functional changes.
155 lines of code changed in 1 file:
Minor cosmetic changes with wall merging and removed line breaks in NPC messages in Fogs (unlinked/Fogs). No functional changes.
7 lines of code changed in 1 file:
Added darkness objects to empty area outside the walls in Black Knight's Cellar (unlinked/black_knight_cellar). No functional changes.
121 lines of code changed in 1 file:
Remove line breaks and adjust sentence spacing in message text to Black Knight's House (unlinked/black_knight). No functional changes.
7 lines of code changed in 1 file:
Cosmetic change and updates to Black Knight's House (unlinked/black_knight) in regards to wall and floor tiles. No functional changes.
135 lines of code changed in 1 file:
Import Black Knight's Cellar from Invidious.
5965 lines of code changed in 2 files:
Adapt to renamed archetype names.
4 lines of code changed in 1 file:
Fix maps that allow stealing unpaid items from shops.
3 lines of code changed in 1 file:
Add missing floor tiles to /unlinked/Fogs
64 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
3 lines of code changed in 1 file:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
2 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
10 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
2 lines of code changed in 2 files:
Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.
31 lines of code changed in 3 files:
Spelling corrections.
3 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
1 lines of code changed in 1 file:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Moving new unlinked map to appropriate location
3300 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: