[root]/whalingoutpost/underwaterdungeon
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 27 (100.0%) | 113 (100.0%) | 4.1 |
rjtanner | 14 (51.9%) | 84 (74.3%) | 6.0 |
kbulgrien | 1 (3.7%) | 23 (20.4%) | 23.0 |
qal21 | 9 (33.3%) | 3 (2.7%) | 0.3 |
akirschbaum | 3 (11.1%) | 3 (2.7%) | 1.0 |
Remove unnecessary name_pl references to Underwater Dungeon Level 1 in Whaling Outpost.
1 lines of code changed in 1 file:
Apply new region (whalingoutpost) to relevant maps
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
6 lines of code changed in 2 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
23 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
16 lines of code changed in 1 file:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
46 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: