Directory include/random_maps/

Directory Created:
2014-04-11 21:55
Total Files:
5
Deleted Files:
0
Lines of Code:
278

[root]/include/random_maps

Lines of Code

include/random_maps/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 12 (100.0%) 288 (100.0%) 24.0
partmedia 5 (41.7%) 274 (95.1%) 54.8
ryo_saeba 5 (41.7%) 8 (2.8%) 1.6
crowbert 2 (16.7%) 6 (2.1%) 3.0

Most Recent Commits

ryo_saeba 2020-12-02 11:29 Rev.: 21587

Use a style map for chests in random maps instead of hardcoding the list.

5 lines of code changed in 1 file:

  • include/random_maps: random_map.h (+5)
crowbert 2020-08-19 20:14 Rev.: 21291

Compiler warning cleanup: correct various complier warnings generated when additional warnings are turned on. No significant logic changes

6 lines of code changed in 2 files:

  • include/random_maps: maze_gen.h (+1 -1), rproto.h (+5 -5)
ryo_saeba 2020-04-13 06:49 Rev.: 21207

Remove unused parameter.

1 lines of code changed in 1 file:

  • include/random_maps: rproto.h (+1 -1)
ryo_saeba 2015-12-19 13:28 Rev.: 20187

Remove duplicated function.

0 lines of code changed in 1 file:

  • include/random_maps: rproto.h (-1)
ryo_saeba 2015-05-17 10:06 Rev.: 19923

Make parameter constant.

1 lines of code changed in 1 file:

  • include/random_maps: rproto.h (+1 -1)
ryo_saeba 2015-05-17 08:15 Rev.: 19920

Fix comment.

1 lines of code changed in 1 file:

  • include/random_maps: random_map.h (+1 -1)
partmedia 2014-04-11 21:55 Rev.: 19326

Move random map headers to include directory.

274 lines of code changed in 5 files:

  • include/random_maps: expand2x.h (new 18), maze_gen.h (new 6), random_map.h (new 155), room_gen.h (new 7), rproto.h (new 88)
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