

| Directory | Changes | Lines of Code | Lines per Change | 
|---|---|---|---|
| Totals | 98 (100.0%) | 745 (100.0%) | 7.6 | 
| server/ | 35 (35.7%) | 373 (50.1%) | 10.6 | 
| common/ | 17 (17.3%) | 138 (18.5%) | 8.1 | 
| / | 7 (7.1%) | 38 (5.1%) | 5.4 | 
| types/converter/ | 1 (1.0%) | 34 (4.6%) | 34.0 | 
| random_maps/ | 7 (7.1%) | 29 (3.9%) | 4.1 | 
| types/teleporter/ | 1 (1.0%) | 26 (3.5%) | 26.0 | 
| socket/ | 3 (3.1%) | 19 (2.6%) | 6.3 | 
| doc/Developers/fields/ | 3 (3.1%) | 19 (2.6%) | 6.3 | 
| include/ | 9 (9.2%) | 17 (2.3%) | 1.8 | 
| doc/Developers/ | 1 (1.0%) | 16 (2.1%) | 16.0 | 
| lib/help/ | 3 (3.1%) | 9 (1.2%) | 3.0 | 
| include/random_maps/ | 2 (2.0%) | 6 (0.8%) | 3.0 | 
| doc/Developers/types/ | 1 (1.0%) | 5 (0.7%) | 5.0 | 
| types/duplicator/ | 1 (1.0%) | 4 (0.5%) | 4.0 | 
| lib/config/ | 1 (1.0%) | 4 (0.5%) | 4.0 | 
| types/transport/ | 1 (1.0%) | 2 (0.3%) | 2.0 | 
| types/legacy/ | 1 (1.0%) | 2 (0.3%) | 2.0 | 
| test/unit/server/ | 2 (2.0%) | 2 (0.3%) | 1.0 | 
| types/potion/ | 1 (1.0%) | 1 (0.1%) | 1.0 | 
| types/container/ | 1 (1.0%) | 1 (0.1%) | 1.0 | 

fix server crash from animate weapon when surrounded while player direction is zero
5 lines of code changed in 1 file:
fix seg fault triggered by a comet spell expanding somehow not having a map defined somewhere
1 lines of code changed in 1 file:
Add 'face' command to have the player face a given direction without taking any action.
102 lines of code changed in 6 files:
create missile: Allow specifying bolt or arrow when casting or invoking instead of only relying on whether a crossbow is equiped
16 lines of code changed in 1 file:
use pickup mode when completing jumps
1 lines of code changed in 1 file:
'apply' command: Pass through and honor '-a' and '-u' flags for containers and add a new flag '-o' to fully open a container in your inventory.
94 lines of code changed in 9 files:
Add a config option MIN_NAME to restrict very short account and character names
34 lines of code changed in 5 files:
turn off pickup and search_items modes on death to avoid messing up stuff in the apartment
2 lines of code changed in 1 file:
Longer spell formatting to avoid cutting off longer spell names
3 lines of code changed in 1 file:
Improve 'skills' command output and add '-l' option for full perm exp data
83 lines of code changed in 5 files:
Restrict teleporters based on subtype and other_arch to specific object types
46 lines of code changed in 3 files:
Track total_exp instead of perm_exp; elminates rounding errors
82 lines of code changed in 12 files:
add a space between sentences in the improvement potion consumption message
1 lines of code changed in 1 file:
hiscore: If someone has a custom title starting with a comma, eliminate the space after their name
2 lines of code changed in 1 file:
Allow converters to match on wildcards
34 lines of code changed in 1 file:
allow duplicators/destructors to fire on multiple above objects if nrof>1
4 lines of code changed in 1 file:
Compiler warning cleanup: correct various complier warnings generated when additional warnings are turned on. No significant logic changes
53 lines of code changed in 21 files:
fix bug where players-in-map counts are messed up when entering/exiting transports
2 lines of code changed in 1 file:
fix problem with recent commit and uninitialized variable
1 lines of code changed in 1 file:
eliminate complier warnings for return value ignored on fgets/fscanf
10 lines of code changed in 1 file:
(20 more)